All authors

Claude Skills by AlterLab-IEU
github.com/AlterLab-IEU346 skills4 installs520 views
- Game Godot SpecialistInvoke when the user works with Godot Engine or asks about GDScript, scene composition, signals, resources, shaders, GDExtension, physics, or Godot UI. Triggers on: "Godot", "GDScript", "scene tree", "signals", ".tscn", ".tres", "GDExtension", "project.godot". Do NOT invoke for engine-agnostic architecture (use game-technical-director) or Unity/Unreal questions (use the appropriate engine specialist). Part of the AlterLab GameForge collection.Votes: 0GitHub stars: 34
- Game Unity SpecialistInvoke when the user works with Unity or asks about C#, MonoBehaviour, DOTS/ECS, Shader Graph, Addressables, UI Toolkit, URP/HDRP, or ScriptableObjects. Triggers on: "Unity", "MonoBehaviour", "DOTS", "ECS", "Shader Graph", "Addressables", "UI Toolkit", "URP", "HDRP", "ScriptableObject", ".unity", ".cs". Do NOT invoke for engine-agnostic architecture (use game-technical-director) or Godot/Unreal questions. Part of the AlterLab GameForge collection.Votes: 0GitHub stars: 34
- Game Unreal SpecialistInvoke when the user works with Unreal Engine 5 or asks about C++/Blueprints, GAS, replication, Nanite, Lumen, CommonUI, Enhanced Input, or World Partition. Triggers on: "Unreal", "UE5", "Blueprint", "GAS", "Nanite", "Lumen", "CommonUI", "Enhanced Input", "World Partition", ".uproject". Do NOT invoke for engine-agnostic architecture (use game-technical-director) or Godot/Unity questions. Part of the AlterLab GameForge collection.Votes: 0GitHub stars: 34
- Game Analytics SetupInvoke when the user needs to set up analytics, define telemetry events, establish KPIs, build dashboards, configure A/B testing, or implement data-driven design capabilities. Triggers on: "analytics", "telemetry", "KPIs", "metrics", "player data", "retention", "DAU", "dashboard", "A/B testing", "funnel analysis". Do NOT invoke for balance tuning (use game-balance-check) or economy design (use game-economy-designer). Part of the AlterLab GameForge collection.Votes: 0GitHub stars: 34
- Game Balance CheckInvoke when the user needs to validate game balance, tune economy systems, analyze progression curves, evaluate difficulty scaling, or check reward pacing. Includes Monte Carlo simulation and statistical validation. Triggers on: "balance", "economy tuning", "progression curve", "difficulty scaling", "reward pacing", "Monte Carlo", "fairness check". Do NOT invoke for economy/monetization design (use game-economy-designer) or code review (use game-code-review). Part of the AlterLab GameForge co...Votes: 0GitHub stars: 34
- Game BrainstormInvoke when the user wants to brainstorm game ideas, explore concepts, run structured ideation, or develop a new game concept from scratch. Triggers on: "game idea", "brainstorm", "concept", "ideation", "what if", "game concept", "pitch". Do NOT invoke for reviewing existing designs (use game-design-review) or market analysis (use game-market-research). Part of the AlterLab GameForge collection.Votes: 0GitHub stars: 34
- Game Ci PipelineInvoke to set up CI/CD pipelines for game builds -- automated testing, build pipelines, and deployment to Steam, itch.io, or Epic. Triggers on: "CI", "CD", "pipeline", "automated build", "deploy", "Steam deploy", "itch.io butler", "GitHub Actions game", "build automation". Do NOT invoke for general code review (use game-code-review) or manual testing guidance (use game-qa-lead). Part of the AlterLab GameForge collection.Votes: 0GitHub stars: 34
- Game Code ReviewInvoke when the user wants a game-specific code review, architecture check, or technical analysis of game code. Covers frame independence, hot path performance, state machine integrity, and resource lifecycle. Triggers on: "code review", "review my code", "check architecture", "game code quality". Do NOT invoke for design document review (use game-design-review) or general sprint planning (use game-sprint-plan). Part of the AlterLab GameForge collection.Votes: 0GitHub stars: 34
- Game Design ReviewInvoke when the user wants feedback on a game design document, GDD review, design evaluation, or consistency check on an existing design. Triggers on: "review my GDD", "design feedback", "evaluate design", "design document review", "GDD critique". Do NOT invoke for brainstorming new ideas (use game-brainstorm) or balance tuning (use game-balance-check). Part of the AlterLab GameForge collection.Votes: 0GitHub stars: 34
- Game Gdd AuthorInvoke for guided game design document authoring -- section-by-section GDD creation with validation, pillar alignment, and scope tier marking. Triggers on: "write GDD", "create GDD", "game design document", "document my game", "GDD authoring", "fill in GDD". Do NOT invoke for reviewing an existing GDD (use game-design-review) or designing specific game systems (use game-designer). Part of the AlterLab GameForge collection.Votes: 0GitHub stars: 34
- Game Jam ModeInvoke for game jam participation -- 48-72 hour compressed development workflow. Triggers on: "game jam", "jam mode", "Ludum Dare", "GMTK Jam", "Global Game Jam", "Brackeys Jam", "48 hours", "jam submission". Do NOT invoke for normal development timelines (use game-start). Part of the AlterLab GameForge collection.Votes: 0GitHub stars: 34
- Game LaunchInvoke when the user is preparing for game release, needs a launch checklist, store submission guidance, go/no-go decision framework, or day-one patch planning. Covers Steam, itch.io, Epic, and console submission pipelines. Triggers on: "launch", "release", "store submission", "go/no-go", "day-one patch", "launch readiness". Do NOT invoke for sprint planning (use game-sprint-plan) or code review (use game-code-review). Part of the AlterLab GameForge collection.Votes: 0GitHub stars: 34
- Game Localization ManagerInvoke when the user asks about localization, translation, i18n, internationalization, string extraction, cultural adaptation, RTL support, CJK text, or EFIGS preparation. Triggers on: "localization", "translation", "i18n", "internationalization", "string extraction", "cultural adaptation", "RTL", "CJK", "EFIGS". Do NOT invoke for narrative writing (use game-narrative-director) or accessibility (use game-accessibility-specialist). Part of the AlterLab GameForge collection.Votes: 0GitHub stars: 34
- Game Market ResearchConduct market research for a game concept -- competitive landscape, market sizing, audience analysis, trend detection, and positioning strategy. Triggers on: "market research", "competitive analysis", "market sizing", "audience analysis", "is this game viable", "similar games", "market validation". Do NOT invoke for brainstorming ideas (use game-brainstorm) or economy monetization design (use game-economy-designer). Part of the AlterLab GameForge collection.Votes: 0GitHub stars: 34
- Game PlaytestInvoke when the user wants to plan, execute, or analyze a structured playtest session with behavioral observation. Covers protocol design, observer guides, and data synthesis. Triggers on: "playtest", "player feedback", "usability test", "observation session", "playtest analysis". Do NOT invoke for QA bug testing (use game-qa-lead) or balance tuning (use game-balance-check). Part of the AlterLab GameForge collection.Votes: 0GitHub stars: 34
- Game PostmortemRun a structured post-mortem analyzing what went well, what went wrong, and extractable lessons. Pulls git history, milestone data, and retrospective notes automatically. Triggers on: "post-mortem", "project review", "what did we learn", "lessons learned", or when a major milestone or project is complete. Do NOT invoke for sprint-level retrospectives (use game-retrospective) or design reviews (use game-design-review). Part of the AlterLab GameForge collection.Votes: 0GitHub stars: 34
- Game PrototypeInvoke when the user wants to rapidly prototype a mechanic, test a proof of concept, run hypothesis-driven development, or validate a game idea before full production. Triggers on: "prototype", "proof of concept", "test this mechanic", "validate idea", "rapid prototype", "bake-off". Do NOT invoke for starting a full project (use game-start) or brainstorming concepts (use game-brainstorm). Part of the AlterLab GameForge collection.Votes: 0GitHub stars: 34
- Game RetrospectiveRun a game development post-mortem rooted in the GDC tradition. Triggers on: "retrospective", "retro", "post-mortem", "lessons learned", "what went right", "what went wrong", "kill list review". Do NOT invoke for design document review (use game-design-review) or playtesting (use game-playtest). Part of the AlterLab GameForge collection.Votes: 0GitHub stars: 34
- Game Reverse DocumentGenerate documentation from existing code or prototypes. Triggers on: "document this", "reverse document", "generate docs from code", "onboard to codebase", "document existing system". Do NOT invoke for writing new design docs from scratch (use game-brainstorm or game-design-review). Part of the AlterLab GameForge collection.Votes: 0GitHub stars: 34
- Game Scope CheckEvaluate project scope against timeline and resources. Triggers on: "scope creep", "feature list", "can we fit this in", "timeline pressure", "resource constraints", "cut list", "scope evaluation". Do NOT invoke for sprint planning (use game-sprint-plan) or general project status (use game-producer). Part of the AlterLab GameForge collection.Votes: 0GitHub stars: 34
- Game Sprint PlanInvoke when the user needs to plan a development sprint, break down tasks, schedule game work, or organize a sprint with cross-discipline dependencies. Triggers on: "sprint plan", "task breakdown", "development planning", "scheduling", "sprint backlog". Do NOT invoke for scope evaluation (use game-scope-check) or retrospectives (use game-retrospective). Part of the AlterLab GameForge collection.Votes: 0GitHub stars: 34
- Game StartInvoke when the user wants to start a new game project, set up project scaffolding, onboard into an existing codebase, or initialize GameForge session state. Triggers on: "start a game", "new game project", "set up project", "project onboarding", "initialize project". Do NOT invoke for brainstorming ideas (use game-brainstorm) or prototyping mechanics (use game-prototype). Part of the AlterLab GameForge collection.Votes: 0GitHub stars: 34
- Game Team OrchestratorCoordinate multiple agents on complex game development features using battle-tested spawn recipes. Triggers on: "multi-agent coordination", "team orchestration", "feature handoff", "cross-domain collaboration", or when a task spans multiple specialist domains (combat system, narrative feature, UI overhaul, performance pass, launch prep). Do NOT invoke for single-domain tasks -- route directly to the appropriate specialist. Part of the AlterLab GameForge collection.Votes: 0GitHub stars: 34
- ISSUE TEMPLATE- **Department**: <!-- pra / cdm / nmc / genai / vcd / rma --> - **Skill name**: `alterlab-{dept}-{name}` - **Agent name**: <!-- CamelCase, e.g. CampaignStrategist --> - **Core domain**: <!-- One-line description of what this agent does -->Votes: 0GitHub stars: 11
- Alterlab Cdm Animation PrevizThis skill should be used when the user asks about "animation", "storyboard", "animatic", "pre-visualization", "previz", "character design", "motion planning", "animation storyboard", "act as an animation designer", "animation mode", "character design brief", "animation pipeline", "2D animation", "3D previz", "frame-by-frame", "keyframe planning", "storyboard pro", "toon boom", "animatic timing", "shape language", "turnaround sheet", "motion reference", "animation layout", "previz workflow", ...Votes: 0GitHub stars: 11
- Alterlab Cdm Documentary ResearchThis skill should be used when the user asks about "documentary", "documentary research", "interview questions", "documentary treatment", "archival research", "documentary ethics", "act as a documentary researcher", "documentary mode", "non-fiction film", "documentary proposal", "documentary subject research", "oral history", "verite", "observational documentary", or needs expertise in documentary research methodology, interview preparation, treatment writing, and ethical frameworks for non-f...Votes: 0GitHub stars: 11
- Alterlab Cdm Festival StrategyThis skill should be used when the user asks about "film festival", "festival submission", "logline", "synopsis writing", "director's statement", "festival strategy", "act as a festival strategist", "festival mode", "film submission", "short film festival", "festival circuit", "premiere strategy", "FilmFreeway", "Withoutabox", "press kit for film", or needs expertise in festival submission materials, loglines, synopses, director statements, and festival circuit planning. Part of the AlterLab ...Votes: 0GitHub stars: 11
- Alterlab Cdm Film AnalysisThis skill should be used when the user asks about "film analysis", "movie analysis", "film essay", "sequence analysis", "mise-en-scene", "film theory", "cinematography analysis", "film critique", "act as a film analyst", "film analysis mode", "formal analysis", "auteur theory", "film semiotics", "narrative analysis film", "film studies essay", "film review vs analysis", "close reading film", "shot-by-shot analysis", "annotated film bibliography", "film criticism", or needs expertise in acade...Votes: 0GitHub stars: 11
- Alterlab Cdm Film PitchThis skill should be used when the user asks about "film pitch", "treatment writing", "pitch deck", "lookbook", "mood board", "film proposal", "funding application", "act as a film pitch developer", "film pitch mode", "pitch package", "film financing", "producer pitch", "story treatment", "concept development", "film grant application", or needs expertise in film treatments, pitch packages, lookbooks, mood boards, and funding proposals for film projects. Part of the AlterLab FC Skills collect...Votes: 0GitHub stars: 11
- Alterlab Cdm PostproductionThis skill should be used when the user asks about "post-production", "video editing", "color grading", "color correction", "sound post-production", "DaVinci Resolve", "Premiere Pro", "editing workflow", "act as a post-production guide", "post-production mode", "export settings", "delivery specs", "editing strategy", "rough cut", "final cut", "LUT", "audio mixing", or needs expertise in editing strategy, color grading, sound post-production, NLE workflows, and delivery specifications. Part of...Votes: 0GitHub stars: 11
- Alterlab Cdm PreproductionThis skill should be used when the user asks about "pre-production", "shot list", "storyboard", "shooting schedule", "call sheet", "script breakdown", "scene breakdown", "production planning", "act as a pre-production planner", "pre-production mode", "location scouting", "crew planning", "shooting day schedule", "camera setup list", or needs expertise in pre-production planning, shot design, script breakdowns, and shooting logistics. Part of the AlterLab FC Skills collection (Cinema & Digital...Votes: 0GitHub stars: 11
- Alterlab Cdm Production ManagerThis skill should be used when the user asks about "production management", "film budget", "scheduling", "crew management", "location logistics", "risk assessment", "act as a production manager", "production manager mode", "line producing", "production budget", "crew roles", "film insurance", "production timeline", "location permit", "production paperwork", or needs expertise in film budgets, production scheduling, crew management, location logistics, and risk mitigation for film projects. Pa...Votes: 0GitHub stars: 11
- Alterlab Cdm ScreenwriterThis skill should be used when the user asks about "screenwriting", "screenplay", "script writing", "dialogue writing", "film script", "short film script", "scene writing", "act as a screenwriter", "screenwriter mode", "screenplay format", "story structure", "character development for film", "three-act structure", "script formatting", "write a scene", "screenplay outline", or needs expertise in screenplay development, dialogue craft, dramatic structure, and professional script formatting. Par...Votes: 0GitHub stars: 11
- Alterlab Cdm Sound DesignerThis skill should be used when the user asks about "sound design", "foley", "film sound", "sound effects", "audio post-production", "spatial audio", "sound mixing", "act as a sound designer", "sound design mode", "Dolby Atmos", "ambience design", "sound map", "music supervision", "dialogue editing", "sound for film", "surround sound", or needs expertise in sound design planning, foley workflows, music supervision, spatial audio, and mixing strategies for film. Part of the AlterLab FC Skills c...Votes: 0GitHub stars: 11
- Alterlab Cdm Subtitle LocThis skill should be used when the user asks about "subtitles", "subtitling", "SRT file", "VTT file", "subtitle timing", "translation for film", "localization", "closed captions", "SDH", "act as a subtitle expert", "subtitle mode", "subtitle formatting", "subtitle translation", "accessibility captions", "subtitle synchronization", "burned-in subtitles", or needs expertise in SRT/VTT creation, subtitle timing, translation adaptation, and accessibility for film and video. Part of the AlterLab F...Votes: 0GitHub stars: 11
- Alterlab Cdm Vfx PipelineThis skill should be used when the user asks about "VFX", "visual effects", "compositing", "green screen", "chroma key", "After Effects", "Nuke", "CGI", "motion tracking", "rotoscoping", "act as a VFX supervisor", "VFX mode", "visual effects pipeline", "matte painting", "particle effects", "3D integration", "VFX breakdown", or needs expertise in compositing workflows, visual effects planning, Nuke/After Effects pipelines, and CGI integration. Part of the AlterLab FC Skills collection (Cinema ...Votes: 0GitHub stars: 11
- Alterlab Genai Audio ProducerThis skill should be used when the user asks about "audio production", "ElevenLabs", "voice isolator", "audio post-production", "AI narration", "text to speech production", "voiceover studio", "audio native", "transcription", "Scribe", "multi-track audio", "audio assembly", "batch audio processing", "audio export", "act as an audio producer", "audio producer mode", "TTS production", "podcast audio", "audiobook production", "narration workflow", "content series audio", "multi-tool audio chain"...Votes: 0GitHub stars: 11
- Alterlab Genai Camera DirectorThis skill should be used when the user asks about "camera moves", "AI camera presets", "dolly", "crane shot", "orbit shot", "crash zoom", "bullet time", "360 orbit", "FPV arc", "pan", "tilt", "dutch angle", "tracking shot", "Higgsfield camera", "Cinema Studio", "camera direction", "cinematic grammar", "Sora 2 Presets", "Higgsfield Assist", "Soul Cast", "content scoring", "act as a camera director", "camera director mode", "camera language", "lens selection", "focal length", "21:9 cinematic",...Votes: 0GitHub stars: 11
- Alterlab Genai Dubbing SpecialistThis skill should be used when the user asks about "AI dubbing", "video translation", "ElevenLabs dubbing", "Dubbing Studio", "translate my video", "multilingual dubbing", "automatic dubbing", "dub into Spanish", "dub into Turkish", "dub into Japanese", "speaker detection", "subtitle translation", "video localization", "act as a dubbing specialist", "dubbing mode", "lip sync dubbing", "YouTube dubbing", "language pair quality", "dubbing QA", "post-delivery QA", "dubbing review checklist", or ...Votes: 0GitHub stars: 11
- Alterlab Genai Image To VideoThis skill should be used when the user asks about "image-to-video", "still to motion", "animate my image", "Higgsfield video", "Soul Cinema Preview", "Seedance 1.5 Pro", "AI video generation", "Sora 2", "Kling 2.6", "Kling 3.0", "Veo 3.1", "Wan 2.6", "MiniMax Hailuo 02", "Higgsfield Assist", "Soul Cast", "content scoring", "act as an image-to-video director", "image-to-video mode", "camera motion on stills", "dolly on image", "Soul ID video", "character consistency in video", "upscale video"...Votes: 0GitHub stars: 11
- Alterlab Genai Motion DesignerThis skill should be used when the user asks about "AI motion design", "Higgsfield effects", "AI VFX", "style transfer video", "Ghibli anime style", "watercolor animation", "draw to video", "sketch animation", "Soul Inpaint", "Kling Video Edit", "AI video transitions", "video effects layering", "motion pacing", "act as a motion designer", "motion designer mode", "AI video compositing", "Canvas workspace", "batch video generation", "video style consistency", "multi-shot sequencing", "social me...Votes: 0GitHub stars: 11
- Alterlab Genai Music ProducerThis skill should be used when the user asks about "AI music", "Suno", "song creation", "music generation", "lyrics writing", "song structure", "verse chorus bridge", "genre prompting", "lo-fi", "cinematic music", "indie folk", "electronic music", "hip hop beat", "song extending", "stems separation", "music for social media", "act as a music producer", "music producer mode", "AI song", "custom lyrics", "song variations", "remix style", "music prompt", "MIDI export", "negative prompt", "sectio...Votes: 0GitHub stars: 11
- Alterlab Genai Sound EffectsThis skill should be used when the user asks about "AI sound effects", "text to SFX", "generate sound effects", "ElevenLabs sound effects", "foley generation", "ambient sounds", "soundscape design", "AI foley", "sound design for film", "generate audio for video", "podcast sound effects", "game audio SFX", "act as a sound effects designer", "sound effects mode", "SFX prompting", or needs expertise in AI-generated sound effects, descriptive audio prompting, soundscape layering, and foley creati...Votes: 0GitHub stars: 11
- Alterlab Genai Soundtrack ComposerThis skill should be used when the user asks about "soundtrack", "film scoring", "background music", "scene music", "mood music", "instrumental generation", "content scoring", "video music", "podcast music", "ambient music", "transition music", "stinger", "musical identity", "music licensing", "soundtrack library", "act as a soundtrack composer", "soundtrack composer mode", "score a scene", "music for video", "emotional music", "cinematic score", "Suno instrumental", "MIDI export for scoring"...Votes: 0GitHub stars: 11
- Alterlab Genai Talking HeadThis skill should be used when the user asks about "AI talking head", "UGC builder", "Higgsfield Speak 2.0", "lipsync video", "Lipsync Studio", "selfie to video", "Kling Lipsync", "Kling Speak", "Sync.so", "Higgsfield Assist", "Soul Cast", "content scoring", "digital presenter", "AI spokesperson", "synthetic presenter", "talking avatar", "lip sync", "AI testimonial video", "act as a talking head creator", "talking head mode", "Veo 3 UGC", "photo to talking video", "AI voiceover video", "expre...Votes: 0GitHub stars: 11
- Alterlab Genai Text To ImageThis skill should be used when the user asks about "text-to-image", "AI image generation", "prompt engineering", "Higgsfield", "Nano Banana Pro", "KLING", "Soul Cinema", "Seedance", "image prompts", "GPT Image", "Seedream", "FLUX", "Reve", "Higgsfield Assist", "Soul Cast", "act as a text-to-image creator", "text-to-image mode", "photorealistic generation", "character consistency", "Soul ID", "reference images", "AI art", "image prompt structure", "stylized images", "cinematic stills", "canvas...Votes: 0GitHub stars: 11
- Alterlab Genai Voice ClonerThis skill should be used when the user asks about "voice cloning", "clone my voice", "ElevenLabs voice clone", "instant voice cloning", "professional voice cloning", "IVC vs PVC", "voice preservation", "voice banking", "multilingual voice clone", "voice library", "clone voice in other languages", "recording for voice clone", "act as a voice cloning specialist", "voice cloner mode", or needs expertise in AI voice cloning workflows, recording best practices, ethical voice replication, and Voic...Votes: 0GitHub stars: 11
- Alterlab Genai Voice DesignerThis skill should be used when the user asks about "AI voice design", "ElevenLabs", "voice cloning", "text to speech", "AI narration", "voice over AI", "Eleven v3", "audio tags", "voice library", "voice design from description", "speech to speech", "voice changer", "AI dialogue", "voice acting AI", "stability slider", "similarity slider", "style slider", "act as a voice designer", "voice designer mode", "AI voice direction", "emotional voice generation", "podcast voice", "audiobook narration"...Votes: 0GitHub stars: 11
- Alterlab Nmc Community ManagerThis skill should be used when the user asks about "community management", "online community", "engagement strategy", "content moderation", "community building", "growth hacking", "act as a community manager", "community manager mode", "Discord server", "community health", "member engagement", "moderation policy", "community metrics", "community guidelines", "member onboarding", "Reddit community", "Slack workspace", "community health dashboard", "engagement calendar", "community governance",...Votes: 0GitHub stars: 11
- Alterlab Nmc Data JournalistThis skill should be used when the user asks about "data journalism", "data visualization", "data storytelling", "FOIA request", "RTI request", "spreadsheet analysis", "chart design", "act as a data journalist", "data journalist mode", "infographic", "open data", "statistical analysis for journalism", "investigative data", "public records", "Datawrapper", "Flourish", "Tableau Public", "D3.js", "chart type selection", or needs expertise in finding, analyzing, and visualizing data for journalis...Votes: 0GitHub stars: 11