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Claude Skills by human-avatar
github.com/human-avatar260 skills2 installs319 views
- S4h ProbabilityEntry point for the probability toolkit. Routes to the right probabilistic thinking skill based on your situation. Use when you say 'probability', 'how likely', 'am I overconfident', 'quantify this', 'what's the base rate', 'expected value', 'scenario weighting', or want probabilistic reasoning applied without knowing which specific tool fits.Votes: 0GitHub stars: 219
- S4h Psychology Behavior ChangeDiagnose what's maintaining an entrenched behavior and design the right intervention to shift it. Covers habits, routines, and behavioral defaults. Triggers: 'how do I change this behavior', 'why does this habit persist', 'how do I make this stick', 'behavior change', 'breaking a habit', 'building a habit', 'why can't I stop doing X', 'how do I get people to consistently do Y', 'implementation intentions', 'habit loop'.Votes: 0GitHub stars: 219
- S4h Psychology Cognitive BiasesDiagnose which cognitive biases are actively distorting thinking in a specific situation. Not a laundry list — a targeted diagnostic. Triggers: 'what biases are at play', 'are we thinking clearly', 'what am I missing', 'bias check', 'cognitive bias', 'am I being objective', 'are we rationalizing', 'what's distorting this decision'.Votes: 0GitHub stars: 219
- S4h Psychology HeuristicsAssess the fast-thinking pattern at work — when it's reliable, when it misleads, and whether to trust or override it. Triggers: 'should I trust my gut', 'is my intuition right here', 'fast thinking', 'heuristic', 'when does instinct work', 'System 1 vs System 2', 'pattern recognition', 'am I just pattern matching', 'is this a gut check or analysis question'.Votes: 0GitHub stars: 219
- S4h Psychology MotivationDiagnose what's actually driving behavior — the person's own, someone else's, or a group's. Surface motivation vs. root motivation. Triggers: 'what motivates them', 'why are they doing this', 'what does this person actually want', 'how do I get buy-in', 'why won't they engage', 'what's really driving this', 'intrinsic vs extrinsic motivation', 'what need is this serving'.Votes: 0GitHub stars: 219
- S4h Psychology PersuasionIdentify the right influence approach and construct it for the context. What actually changes minds and drives action. Triggers: 'how do I persuade', 'how do I change their mind', 'what would convince them', 'how do I get buy-in', 'how do I influence', 'influence strategy', 'how do I pitch this', 'what makes a persuasive case', 'how do I get them to say yes'.Votes: 0GitHub stars: 219
- S4h PsychologyEntry point for the psychology toolkit. Routes to the right psychology skill based on your situation. Use when you say 'psychology', 'what's driving this behavior', 'why is this person doing X', 'what biases are at play', 'how do I change a habit', 'how do I persuade', 'should I trust my gut', 'what motivates them', or want cognitive/behavioral analysis without knowing which specific tool fits.Votes: 0GitHub stars: 219
- S4h Resource Allocation AnalysisDistributes limited resources across competing needs — making the trade-offs explicit rather than implicit. Triggers: 'resource allocation', 'how do we distribute this', 'competing priorities', 'trade-off analysis', 'how do we split this', 'allocation decision'.Votes: 0GitHub stars: 219
- S4h Resource Bottleneck AnalysisIdentifies what is actually constraining throughput — using Theory of Constraints logic: the system can only move as fast as its slowest point. Triggers: 'bottleneck analysis', 'what's actually slowing this down', 'where's the constraint', 'theory of constraints', 'find the bottleneck', 'why are we moving slowly'.Votes: 0GitHub stars: 219
- S4h Resource Leverage MappingFinds the highest-leverage use of available resources — where the same input produces the most output. Triggers: 'resource leverage', 'highest-leverage use', 'where should we put our energy', 'maximize impact', 'leverage mapping'.Votes: 0GitHub stars: 219
- S4h Resource Waste AuditFinds where resources are being lost, duplicated, or underused — the seven wastes applied to knowledge work. Triggers: 'waste audit', 'where are we wasting resources', 'inefficiency audit', 'find the waste', 'what's being duplicated', 'resource leakage'.Votes: 0GitHub stars: 219
- S4h ResourceEntry point for the resource toolkit. Routes to the right resource skill based on your situation. Use when you say 'resource', 'capacity', 'bottleneck', 'allocation', 'where should we focus', 'where are we wasting', 'highest leverage', 'what's slowing us down', or want resource reasoning applied without knowing which specific tool fits.Votes: 0GitHub stars: 219
- S4h Sensory Detail MiningFinds specific details being overlooked — the most important information is often present but not being registered. Triggers: 'what are we missing', 'go deeper on this', 'find the details', 'be more specific', 'what exactly is happening', 'ground this in specifics'.Votes: 0GitHub stars: 219
- S4h Sensory Signal DetectionSeparates meaningful signal from background noise — finding what actually matters among everything present. Triggers: 'what actually matters here', 'separate signal from noise', 'too much information', 'find the signal', 'what should I focus on', 'what's relevant'.Votes: 0GitHub stars: 219
- S4h Sensory Structured ObservationApplies disciplined observation to a situation — suspending interpretation to see what's actually there before deciding what it means. Triggers: 'observe this carefully', 'structured observation', 'what do you actually see', 'suspend interpretation', 'look more carefully'.Votes: 0GitHub stars: 219
- S4h SensoryEntry point for the sensory observation toolkit. Routes to the right observational skill based on your situation. Use when you say 'sensory', 'what are we missing', 'look more carefully', 'separate signal from noise', 'too much information', 'what actually matters here', 'observe this carefully', or want observational precision applied without knowing which specific tool fits.Votes: 0GitHub stars: 219
- S4h Social Coalition MappingMaps who needs to be aligned, who already is, and how to build the coalition a proposal needs to succeed. Triggers: 'coalition building', 'who do I need to get on board', 'map the support', 'build alignment', 'who will support this', 'who will block this'.Votes: 0GitHub stars: 219
- S4h Social Dynamics AnalysisIdentifies group psychology shaping a discussion or team — groupthink, status dynamics, coalition formation, psychological safety. Triggers: 'group dynamics', 'why does this team behave like this', 'groupthink check', 'why won't people speak up', 'meeting dynamics', 'team dysfunction'.Votes: 0GitHub stars: 219
- S4h Social Incentive AnalysisMaps the actual incentives driving behaviour — distinguishing stated motivations from the real incentive structures that shape what people do. Triggers: 'incentive analysis', 'why are they doing this', 'what are the actual incentives', 'follow the incentives', 'what does the system reward'.Votes: 0GitHub stars: 219
- S4h Social Power MappingMaps who holds power — formal authority, informal influence, gatekeeping, expertise — and how it flows. Triggers: 'power map', 'who has power here', 'who actually decides', 'map the politics', 'who do I need to get on board', 'who are the gatekeepers'.Votes: 0GitHub stars: 219
- S4h SocialEntry point for the social dynamics toolkit. Routes to the right social skill based on your situation. Use when you say 'social', 'people', 'politics', 'who decides', 'group dynamics', 'who do I need to get on board', 'follow the incentives', 'who has power', or want social/organizational reasoning applied without knowing which specific tool fits.Votes: 0GitHub stars: 219
- S4h Strategy AllianceMaps parties, identifies natural allies and swing parties, and assesses alliance stability for coalition-building in competitive contexts. Triggers: 'build alliances', 'coalition building', 'who are my allies', 'manage stakeholders', 'political coalition', 'alliance strategy', 'who do I need on my side', 'get people on board', 'organizational politics'.Votes: 0GitHub stars: 219
- S4h Strategy DeceptionManages information asymmetry in legitimate competitive contexts — what to protect, what impressions work in your favor, and what your opponent may be concealing from you. Triggers: 'conceal my position', 'information asymmetry', 'misdirection', 'what should I reveal vs conceal', 'negotiation deception', 'strategic ambiguity', 'manage what they know about me', 'read their signals'.Votes: 0GitHub stars: 219
- S4h Strategy Force EconomyFinds the minimum intervention that achieves the objective — especially when you're outgunned or under-resourced. Triggers: 'do more with less', 'force economy', 'we're under-resourced', 'asymmetric advantage', 'outgunned', 'leverage point', 'how do we win when they have more', 'we can't outspend them', 'small team big problem'.Votes: 0GitHub stars: 219
- S4h Strategy IntelligenceAudits what you actually know vs. what you're assuming about yourself and your opponent before acting. Triggers: 'what do I actually know', 'intelligence audit', 'know your enemy', 'what am I assuming vs knowing', 'prep for negotiation', 'what information do I have', 'what don't I know about them', 'am I missing something important'.Votes: 0GitHub stars: 219
- S4h Strategy PositioningBuilds the conditions for competitive unassailability before the contest begins. Triggers: 'create a position', 'competitive positioning', 'make myself the obvious choice', 'how do I make myself hard to compete with', 'strategic positioning', 'establish advantage before competing', 'what makes me hard to displace', 'build a moat'.Votes: 0GitHub stars: 219
- S4h Strategy TerrainMaps the competitive landscape to identify where you have advantage, where contests are evenly matched, and where engagement is costly. Triggers: 'map the landscape', 'terrain analysis', 'where should I compete', 'what's the ground like', 'competitive landscape', 'where do I have advantage', 'which markets should I enter', 'is this fight worth having'.Votes: 0GitHub stars: 219
- S4h Strategy TimingAnalyzes whether to act now or wait, reads your opponent's rhythm, and identifies trigger conditions for the right moment. Triggers: 'when should I act', 'timing analysis', 'is now the right moment', 'should I wait', 'when to launch', 'when to make my move', 'is the window closing', 'am I too early', 'am I too late'.Votes: 0GitHub stars: 219
- S4h Strategy VictoryDefines what winning actually means before the contest begins — prevents the pyrrhic trap of winning in ways that lose the larger goal. Triggers: 'what does winning look like', 'define victory', 'victory conditions', 'what are we actually trying to achieve', 'define success', 'is winning worth it', 'pyrrhic trap', 'are we optimizing for the right thing'.Votes: 0GitHub stars: 219
- S4h StrategyRoutes to the right strategy skill for any adversarial or competitive reasoning situation. Triggers: 'how do I beat X', 'competitive strategy', 'outmaneuver', 'I'm up against', 'position myself', 'what's my play here', any situation involving competitive pressure, adversarial dynamics, negotiation, or resource-constrained contest.Votes: 0GitHub stars: 219
- S4h Systems Archetype MatchingApplies the 8 classic system archetypes (Senge) to diagnose recurring system behavior. Use when asked 'this keeps repeating', 'the fix made it worse', 'we've solved this before', 'identify the pattern', or 'system archetype'.Votes: 0GitHub stars: 219
- S4h Systems Emergence DetectionIdentifies system-level properties that exist nowhere in any individual component. Use when asked about 'emergent behavior', 'components are fine but the system isn't', 'why does the whole behave like this', or 'what creates this property'.Votes: 0GitHub stars: 219
- S4h Systems Feedback MappingIdentifies all reinforcing (+) and balancing (−) feedback loops in a system. Use when asked to 'map the feedback loops', 'why does this keep happening', 'unintended consequences', or 'system keeps oscillating'.Votes: 0GitHub stars: 219
- S4h Systems Leverage AnalysisFinds where small interventions produce large, lasting change using Donella Meadows' leverage point hierarchy. Use when asked 'where should we intervene', 'highest leverage', 'what actually changes this system', or 'find the lever'.Votes: 0GitHub stars: 219
- S4h SystemsEntry point for the systems thinking toolkit. Routes to the right systems skill based on your situation. Use when you say 'systems', 'feedback loops', 'how does this system work', 'where should we intervene', 'unexpected behavior', 'what archetype is this', 'find the leverage', or want systems thinking applied without knowing which specific tool fits.Votes: 0GitHub stars: 219
- S4h Temporal Cycle DetectionIdentifies what recurring cycle a situation is an instance of and where in that cycle you currently are. Use when asked 'what cycle is this', 'where are we in the cycle', 'have we seen this before', 'detect the pattern', 'hype cycle', or 'where in the curve'.Votes: 0GitHub stars: 219
- S4h Temporal Futures MappingExplores possible, probable, and preferable futures using scenario thinking. Use when asked about 'scenario planning', 'futures thinking', 'possible futures', 'how might this play out', 'futures cone', or 'what could happen'.Votes: 0GitHub stars: 219
- S4h Temporal Horizon MappingMaps consequences of a decision across short, medium, and long time horizons. Use when asked about 'time horizons', 'what does this look like in 5 years', 'short-term vs long-term', 'map the implications over time', or 'think through the long-term'.Votes: 0GitHub stars: 219
- S4h Temporal Timing AnalysisAssesses whether now is the right time to act, wait, or prepare. Use when asked 'is now the right time', 'should we wait', 'are we too early', 'timing this decision', 'when to move', or 'momentum'.Votes: 0GitHub stars: 219
- S4h TemporalEntry point for the temporal thinking toolkit. Routes to the right temporal skill based on your situation. Use when you say 'temporal', 'timing', 'when', 'long term', 'what happens in 5 years', 'what cycle is this', 'should we wait', 'possible futures', or want time-horizon thinking applied without knowing which specific tool fits.Votes: 0GitHub stars: 219
- S4h Writing Arc DesignMaps and repairs character arcs and thematic arcs by aligning external plot events with internal change. Use when an arc feels unearned, a change feels sudden, or the ending doesn't land. Triggers: 'the arc feels unearned', 'arc design', 'the ending doesn't land', 'character arc', 'thematic arc', 'the change feels sudden', 'the character just changes at the end'.Votes: 0GitHub stars: 219
- S4h Writing ArgumentBuilds and repairs persuasive arguments by surfacing the warrant, auditing evidence, addressing counterarguments, and identifying rhetorical substitutes. Use when an argument has holes, the case isn't landing, or evidence isn't connecting to the claim. Triggers: 'build an argument', 'argument structure', 'the argument isn't working', 'op-ed', 'persuasive writing', 'make the case for', 'my argument has holes', 'the evidence doesn't land'.Votes: 0GitHub stars: 219
- S4h Writing Audience CalibrationCalibrates writing for a specific reader by profiling their knowledge, concerns, and relationship to the topic — then rewriting for that reader without changing the substance. Use when content is too technical, too basic, or framed for the wrong audience. Triggers: 'write for a specific audience', 'audience calibration', 'this needs to work for non-technical readers', 'the audience isn't the right fit', 'calibrate this for', 'it's too technical / not technical enough', 'recalibrate this for'.Votes: 0GitHub stars: 219
- S4h Writing Character DevelopmentEngineers psychologically compelling characters by mapping want vs. need, wound, defence mechanism, and defining contradiction. Use when a character feels flat, underdeveloped, or unconvincing. Triggers: 'my character feels flat', 'character development', 'make this character feel real', 'this character isn't working', 'character work', 'how do I develop this character'.Votes: 0GitHub stars: 219
- S4h Writing CopyWrites and audits marketing copy, landing pages, ad copy, email copy, and product descriptions using the attention-desire-action framework. Use when copy isn't converting, describes features instead of benefits, or fails to earn the reader's next step. Triggers: 'copywriting', 'ad copy', 'landing page', 'email copy', 'marketing copy', 'write copy', 'the copy isn't converting', 'product description', 'headline isn't working'.Votes: 0GitHub stars: 219
- S4h Writing DialogueDiagnoses and repairs dialogue for subtext, voice differentiation, exposition, and forward momentum. Use when dialogue sounds wrong, on-the-nose, or when characters all sound the same. Triggers: 'the dialogue sounds wrong', 'dialogue feels on the nose', 'dialogue review', 'characters sound the same', 'dialogue fix', 'dialogue is too direct', 'the dialogue explains too much'.Votes: 0GitHub stars: 219
- S4h Writing Executive SummaryProduces executive summaries, 1-page briefs, and board-level documents by extracting the situation, key findings, implications, and recommendation — answer-first, one page maximum. Use when a lengthy document needs a senior-audience brief that enables a decision. Triggers: 'executive summary', 'summarise this for a senior audience', '1-page brief', 'TL;DR for leadership', 'distil this', 'board summary', 'write a brief'.Votes: 0GitHub stars: 219
- S4h Writing Inconsistency AuditRuns four systematic passes to identify timeline errors, character logic violations, world-rule breaks, and physical continuity errors. Use when a manuscript has contradictions, continuity problems, or logic violations. Triggers: 'there are contradictions', 'continuity errors', 'inconsistency check', 'the character shouldn't know that', 'timeline doesn't add up', 'continuity audit', 'inconsistencies in the manuscript'.Votes: 0GitHub stars: 219
- S4h Writing Line EditingApplies five-category line-editing passes to identify and repair redundancy, nominalisations, passive voice, rhythmic monotony, and throat-clearing. Use when prose is clunky, wordy, or mechanically flawed. Triggers: 'the sentences are clunky', 'line editing', 'the prose is wordy', 'tighten this up', 'sentence-level editing', 'too many passive constructions', 'the writing is verbose'.Votes: 0GitHub stars: 219
- S4h Writing Plot StructureDiagnoses structural failures in a story using the five-beat dramatic framework — inciting incident, first turning point, midpoint, dark night, climax. Use when a plot isn't working, the middle drags, momentum is lost, or the story feels loose. Triggers: 'the story isn't working', 'plot structure', 'my middle drags', 'the plot feels loose', 'story structure', 'momentum problem', 'the structure is off'.Votes: 0GitHub stars: 219