All authors

Claude Skills by zjunlp
github.com/zjunlp385 skills5 installs815 views
- Alfworld Storage ExplorerSystematically explores storage receptacles (drawers, cabinets, shelves) to find an appropriate placement location for an object. Use when the agent needs to store an item but the exact target receptacle is unknown or ambiguous. Opens, inspects, and closes candidate receptacles to assess suitability, then places the object in the best match.Votes: 0GitHub stars: 1,373
- Alfworld Task VerifierUse when the agent needs to check whether an ALFWorld task objective has been met after completing a sub-action (e.g., placing an object). This skill parses the task goal, evaluates the latest environment observation, and outputs a verification decision — task complete, task incomplete, or action ineffective — to guide the next step.Votes: 0GitHub stars: 1,373
- Alfworld Temperature RegulatorManages the temperature state of an object by placing it into an appropriate appliance (fridge for cooling, microwave for heating). Use when the task requires modifying an object's temperature property, such as "cool some bread" or "heat some food". Takes the object identifier, temperature-modifying receptacle, and final target receptacle as inputs, and outputs the object at the target location with its temperature state changed.Votes: 0GitHub stars: 1,373
- Alfworld Tool LocatorSearches for a specified tool or device (e.g., a desklamp, knife, or sponge) within the ALFWorld environment by checking relevant surfaces. Use when you need a tool to interact with another object as part of a task but the tool is not in your inventory or immediate vicinity. Takes a tool name as implicit input and navigates to likely storage spots (sidetables, shelves, countertops) until the tool is found.Votes: 0GitHub stars: 1,373
- Alfworld Tool UserUse when the agent needs to apply a tool to a target object in ALFWorld to accomplish an interaction such as cleaning, heating, cooling, or examining. This skill handles locating both the tool and target object, then executing the correct environment action (e.g., `clean`, `heat`, `cool`, `use`) to progress the task.Votes: 0GitHub stars: 1,373
- Scienceworld Ambiguous Action ResolutionUse when the ScienceWorld environment returns an "Ambiguous request" prompt with a numbered list of identical action options. This skill resolves the disambiguation by selecting the lowest available number (typically 0) to proceed, ensuring task progression when multiple identical object instances exist and the system cannot automatically determine which instance to act upon.Votes: 0GitHub stars: 1,373
- Scienceworld Animal IdentifierUse when the agent needs to locate, identify, and focus on a specific animal or biological entity in the ScienceWorld environment. This skill handles tasks involving animal comparison, examination, or interaction (such as determining lifespan extremes) by navigating to the correct location with "teleport to", surveying with "look around", and executing "focus on ANIMAL" with the exact entity name.Votes: 0GitHub stars: 1,373
- Scienceworld Circuit BuilderThis skill constructs a simple electrical circuit by connecting components like batteries, wires, and light bulbs. Use when the agent needs to test electrical conductivity or create a functional circuit for an experiment. The input is a set of available components, and the output is a fully connected circuit ready for activation.Votes: 0GitHub stars: 1,373
- Scienceworld Circuit ConnectorThis skill connects two electrical components (e.g., wires, batteries, devices) by their terminals to build or modify a circuit. Use when constructing electrical setups for testing, such as conductivity checks or device activation. The input includes two component identifiers and their connection points, and the output is an established electrical connection.Votes: 0GitHub stars: 1,373
- Scienceworld Conditional Box PlacerMoves an object to one of two destination containers based on a numeric threshold check. Trigger after a measurement (e.g., temperature) is taken. Place object in 'green' box if value > threshold, or 'blue' box if value < threshold.Votes: 0GitHub stars: 1,373
- Scienceworld Conditional Focus ExecutorExecutes a 'focus on OBJ' action on a specific object based on the outcome of a prior conditional evaluation. Use when you have a measurement result and task instructions specify focusing on different objects (e.g., colored boxes) depending on whether the result meets a threshold.Votes: 0GitHub stars: 1,373
- Scienceworld Conditional PlacerPlaces an object into one of several designated containers based on a measured condition, such as a temperature threshold. Use this skill when you have completed a measurement or assessment and the task requires sorting or storing the object into one of multiple containers according to a rule (e.g., "if temperature > X, place in container A; otherwise container B").Votes: 0GitHub stars: 1,373
- Scienceworld Conductivity TesterDetermines if an object is electrically conductive by integrating it into a circuit and observing a light bulb. Triggered when classifying an object based on conductivity.Votes: 0GitHub stars: 1,373
- Scienceworld Container InspectorInspects the contents of a container or device using the 'look at' action. Use this skill when you need to verify what is inside a container (e.g., checking if lead is in the blast furnace), monitor the state of contents (e.g., solid vs. liquid phase changes), or confirm that a placement or process step succeeded. Returns a detailed list of contents and their states for process monitoring.Votes: 0GitHub stars: 1,373
- Scienceworld Container Item RetrieverThis skill retrieves a specified item from a container by using the 'pick up' action. It should be triggered when the agent has identified a needed item inside an open container (e.g., a jar, box, or hive) and must transfer it to inventory for later use. The skill handles the object transfer, assuming the container is already accessible, and outputs confirmation that the item is now in the agent's inventory.Votes: 0GitHub stars: 1,373
- Scienceworld Container RelocatorMoves an object from inventory to a specified container in a target room. Use when the task requires placing an item into a particular receptacle (e.g., 'move it to the orange box').Votes: 0GitHub stars: 1,373
- Scienceworld Container TransferMoves a substance or object from one container to another (e.g., moving lead to a metal pot). Use this skill when you need to prepare materials for processing, such as transferring a substance into a heat-resistant container before heating, or reorganizing materials between vessels for mixing or measurement.Votes: 0GitHub stars: 1,373
- Scienceworld Controlled WaitingExecutes timed waiting using 'wait' or 'wait1' actions to advance the simulation clock. Use when a time-dependent process like plant growth, chemical reaction, or mechanical cycle must progress before you can continue the task.Votes: 0GitHub stars: 1,373
- Scienceworld Device ActivatorActivates a device (e.g., blast furnace, stove) to initiate a process like heating. Use this skill when you have placed materials inside a device and need to start its operation. Takes a device name as input and outputs a confirmation of activation, enabling tasks that require energy input or material processing to progress.Votes: 0GitHub stars: 1,373
- Scienceworld Environment IsolationUse when you need to isolate a space (like a greenhouse) by closing doors or openings to create a contained environment. Trigger before starting pollination, temperature-sensitive experiments, or other environmental-sensitive tasks that require controlled conditions. Modifies room connectivity to optimize conditions for specific processes.Votes: 0GitHub stars: 1,373
- Scienceworld Environment ScannerThis skill performs an initial observation of the current location to identify available objects, containers, and connections to other rooms. Use this when starting a new task in ScienceWorld to gather situational awareness, especially when the agent needs to understand its surroundings before taking action. It outputs a detailed room description, listing visible items and accessible doors.Votes: 0GitHub stars: 1,373
- Scienceworld Growth FocuserUse when you have planted a seed or need to track a plant's growth stage (sprouting, flowering, reproduction). Applies the 'focus on' action to a specific plant or biological entity to signal intent and monitor its development. Trigger after planting or when you need to observe life cycle progression in the ScienceWorld environment.Votes: 0GitHub stars: 1,373
- Scienceworld Heating Apparatus SetupThis skill positions a container with a substance onto a heating device (stove, oven) and activates the device. It should be triggered when a task requires melting, boiling, or heating a substance. The skill moves the prepared container to the heating element and turns it on.Votes: 0GitHub stars: 1,373
- Scienceworld Instruction ReaderReads a recipe or note from the inventory using the 'read' action and extracts key information. Use this skill when you have acquired a recipe, note, or readable document in your inventory and need to extract explicit instructions, ingredient lists, or procedural steps before executing a task.Votes: 0GitHub stars: 1,373
- Scienceworld Inventory FocusUse when the agent needs to confirm and prepare a specific inventory item before using it in an experiment or task step. This "focus on [ITEM] in inventory" action verifies the correct item has been collected and signals intent, ensuring operational readiness for subsequent actions like measurement, combination, or placement.Votes: 0GitHub stars: 1,373
- Scienceworld Inventory ManagerHandles picking up objects from the environment into the agent's inventory or moving them out to containers. Use this skill when you need to acquire an object for later use (pick up) or place an object into a specific container as part of a task requirement (move). Takes an object name and location as input and confirms the transfer to or from inventory.Votes: 0GitHub stars: 1,373
- Scienceworld Item FetcherPicks up a specified object from the environment and moves it into the agent's inventory. Use this skill when you identify a required tool or material (e.g., thermometer, metal pot) that needs to be collected for later use in an experiment or task. Takes an object name as input and confirms the item's transfer to inventory.Votes: 0GitHub stars: 1,373
- Scienceworld Liquid FillerThis skill fills a container with liquid from a source by first placing the container at the source, then activating the source (e.g., turning on a sink), and finally deactivating it. It should be triggered when the agent has an empty or partially filled container and needs to add a liquid component. The skill results in the container containing the liquid, ready for mixing or further use.Votes: 0GitHub stars: 1,373
- Scienceworld Liquid PourerTransfers the contents of a source liquid container into a target container for mixing or preparation. Use this skill when you need to combine multiple substances (such as paints or chemicals) into a single vessel, or when a liquid must be moved from one container to another before processing.Votes: 0GitHub stars: 1,373
- Scienceworld Liquid Source FindThis skill searches rooms for a liquid source (e.g., sink, toilet, jug) by sequentially surveying different locations. It should be triggered when the task requires obtaining a liquid (like water) and the agent does not have immediate access to it. The skill involves teleporting to candidate rooms, looking around, and identifying potential sources, guiding the agent toward the nearest available liquid.Votes: 0GitHub stars: 1,373
- Scienceworld Living Entity IdentifierAnalyzes room observations to identify potential living things (e.g., eggs, plants, animals) among listed objects. Use this skill when a task involves finding, focusing on, or interacting with a living thing, biological entity, or organism. Processes observation text, flags candidate living items based on domain knowledge, and outputs a focused target for subsequent actions like focus on or pick up.Votes: 0GitHub stars: 1,373
- Scienceworld Material ClassifierThis skill makes a determination about a material's property (e.g., conductivity) based on environmental cues or domain knowledge when direct testing fails. Trigger it when experimental actions are invalid or unavailable, requiring a logical inference. It uses observed object properties and common-sense reasoning to classify the material and decide its final disposition.Votes: 0GitHub stars: 1,373
- Scienceworld Measurement TakerUse when the agent needs to measure a quantitative property (temperature, weight, pH) of a target object or substance using a measurement tool. This skill covers acquiring the tool, preparing both tool and target with focus actions, executing the measurement via "use [TOOL] on [TARGET]", and interpreting the resulting value for conditional decisions such as classification or placement.Votes: 0GitHub stars: 1,373
- Scienceworld Mixture CreatorThis skill chemically mixes the contents of a container using the 'mix' action. Use when all required ingredients (e.g., sodium chloride and water) are present inside a container and the agent needs to combine them to produce a new substance. The skill performs the mixing operation and outputs the resulting product, completing the synthesis step of the task.Votes: 0GitHub stars: 1,373
- Scienceworld Object ClassifierMoves a tested or examined object into a designated container (e.g., a specific colored box) based on a determined property. Use when you have completed a test or inspection and need to fulfill a classification or sorting subtask. It takes the object and target container as inputs and performs the move action.Votes: 0GitHub stars: 1,373
- Scienceworld Object FocuserThis skill selects and focuses on a specific object to signal task intent or prepare it for manipulation. Use when you have identified a target object that meets task criteria (e.g., a living thing) and need to formally select it before performing actions like moving or using the object in ScienceWorld tasks. The skill uses the 'focus on OBJ' action, taking the object name as input.Votes: 0GitHub stars: 1,373
- Scienceworld Object LocatorSearches for a specific target object across multiple rooms by systematically teleporting to likely locations and examining each room. Use this skill when you need to find an object whose exact location is unknown. Iterates through candidate rooms using teleport and look around, checks for the object, and continues until found, returning the object's location.Votes: 0GitHub stars: 1,373
- Scienceworld Object PlacerMoves a specified object from the environment or inventory into a target container based on a classification decision. Use this skill when a task requires sorting or storing an object in a specific location after an assessment (e.g., placing a conductive object in the blue box or a non-conductive object in the orange box).Votes: 0GitHub stars: 1,373
- Scienceworld Object RetrieverAcquires a specified object by moving it from the environment into the agent's inventory using 'pick up OBJ'. Use this skill when a task requires an object to be manipulated, tested, or transported and it is not yet in your inventory. Makes the object available for further actions like testing, measuring, or placing.Votes: 0GitHub stars: 1,373
- Scienceworld Object SelectorUse when the agent needs to choose a specific object from multiple candidates in the environment based on task criteria such as object type (non-living thing, electrical component, container), properties, or category. This skill surveys visible objects with "look around", evaluates each against the task requirements, selects the most suitable candidate, and signals intent with "focus on [OBJECT]".Votes: 0GitHub stars: 1,373
- Scienceworld Planting CoordinatorThis skill plants a seed or small plant into a suitable growth container (e.g., a flower pot with soil and water). It should be triggered when the agent has acquired a seed and needs to initiate the plant growth process by placing it into a prepared environment. The skill coordinates the 'move' action to transfer the seed from inventory to the target container, resolving any ambiguity if multiple instances exist.Votes: 0GitHub stars: 1,373
- Scienceworld Planting OperationPlants seeds into prepared containers with soil to initiate plant growth. Execute this when you have both seeds and properly prepared planting containers available. This skill handles the specific action pattern of transferring seeds from storage to growth containers to begin cultivation processes.Votes: 0GitHub stars: 1,373
- Scienceworld Pot PreparerPrepares a planting pot by moving soil from inventory into an empty or water-filled pot. Use this when setting up a growth environment for seeds or plants. It performs the 'move soil to flower pot X' action, transforming the container into a viable planting medium. This skill is atomic and can be repeated for multiple pots.Votes: 0GitHub stars: 1,373
- Scienceworld Process MonitorThis skill observes the state of an active apparatus and its contents to track progress. Use when you need to periodically check for state changes (e.g., solid to liquid) during a heating or reaction process. The skill uses 'look at' or 'examine' actions on the apparatus and substance.Votes: 0GitHub stars: 1,373
- Scienceworld Process PauserThis skill introduces deliberate pauses in task execution. Use when the agent needs to consider next steps, evaluate intermediate results, or wait for processes to complete. The skill uses the 'wait1' or 'wait' actions to temporarily halt activity, preventing rushed decisions in complex experimental procedures.Votes: 0GitHub stars: 1,373
- Scienceworld Recipe RetrieverThis skill locates and acquires a recipe or instruction document by using 'pick up' on the recipe object. Use when the task involves following a specific procedure (e.g., crafting, mixing) and the agent needs to obtain the written instructions. The skill assumes the recipe is visible in the current room and moves it to the inventory, allowing the agent to read it later to understand required ingredients and steps.Votes: 0GitHub stars: 1,373
- Scienceworld Result ArchiverPlaces an object into a designated container (like a colored box) based on a test outcome. It should be triggered when the agent needs to finalize a task by storing an object according to a rule (e.g., conductive → blue box, non-conductive → orange box). The input is the object and the rule, and the output is the object moved to the correct container.Votes: 0GitHub stars: 1,373
- Scienceworld Room ExplorerPerforms an initial survey of a room to identify all visible objects, containers, devices, and their states using the 'look around' action. Use this skill when you first enter a new location, need to refresh your understanding of the environment, or must identify available resources before planning a sequence of actions. Returns a detailed observation that serves as foundational context for subsequent tasks.Votes: 0GitHub stars: 1,373
- Scienceworld Room NavigatorTeleports the agent to a specified room within the ScienceWorld environment. Use when the agent needs to move between different locations to locate objects or access specific facilities. The input is a target room name, and the output is the agent arriving at that room, ready for further interaction.Votes: 0GitHub stars: 1,373
- Scienceworld Room ScannerThis skill performs a 'look around' action to scan and describe the current room's contents, including visible objects, containers, and doors. Use when entering a new room or when the agent needs to locate specific items or assess the environment state. The skill outputs a detailed room description, which is essential for inventory discovery and situational awareness.Votes: 0GitHub stars: 1,373