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Load Shedding

ASecurity

Reject excess work deliberately under overload so the system serves some requests well instead of failing all of them. Use when traffic spikes cause complete collapse rather than partial service.

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  • Added September 5, 2026
ai-agents

Works with

  • cli

Security analysis

A100/100

Scanned September 5, 2026

npx -y skills add Amey-Thakur/AI-SKILLS --skill load-shedding --agent claude-code

Installs into .claude/skills of the current project.

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SKILL.md
---
name: load-shedding
description: Reject excess work deliberately under overload so the system serves some requests well instead of failing all of them. Use when traffic spikes cause complete collapse rather than partial service.
---

# Load shedding

An overloaded system that accepts everything serves nothing: queues
grow, latency exceeds every timeout, and all requests fail. Shedding
means choosing what not to serve so the remainder succeeds.

## Method

1. **Decide priority before overload.** Which requests matter most, so
   shedding is a policy rather than whatever the queue drops (see
   rate-limiting).
2. **Reject early and cheaply.** At the edge before expensive work
   begins, since work done then discarded is doubly wasteful.
3. **Return a clear signal.** A proper overload response with retry
   guidance lets clients back off rather than retrying immediately (see
   timeouts-and-retries).
4. **Shed based on measured health.** Queue depth and latency, not just
   request rate, because capacity varies with what requests are doing.
5. **Protect the critical path first.** Health checks and control
   operations must survive, or recovery becomes impossible.
6. **Prevent retry amplification.** Clients retrying shed requests
   multiply load, so the response must discourage immediate retry (see
   timeouts-and-retries).
7. **Alert on shedding.** It is a capacity signal that needs a response
   even though the system is behaving correctly (see capacity-planning).

## Boundaries

Shedding trades some users' requests for the rest, which is a product
decision as much as a technical one. It manages overload and does not
add capacity. Poorly chosen priorities can shed the most valuable
traffic (see graceful-degradation).

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