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---
name: training-design-return-to-play-progression
description: "Stage gates with objective tests protecting athletes from rush-back reinjury."
---
# Progress return-to-play by criteria, not calendars
> Stage gates with objective tests protecting athletes from rush-back reinjury.
**Track:** π Sports & Performance Β· **Domain:** Training Design Β· **Level:** advanced Β· **~40 min**
**Who this is for:** Coaches, S&C Specialists, Athletic Trainers, Team Scientists
## When to Use This Skill
Stage gates with objective tests protecting athletes from rush-back reinjury.
Use it whenever a matching task appears in conversation β the agent loads these instructions on demand.
## Steps
1. Define stage criteria BEFORE injury happens where possible
2. Each stage: pain-free capacity β sport-specific loads β reactive chaos
3. Test objectively per stage (strength symmetry, hop tests, speed percentages)
4. Progress on criteria met, never on schedule pressure alone
5. Include psychological readiness β fear of reinjury predicts actual risk
6. Full clearance requires full training week completed symptom-free
## Common Pitfalls
- Calendar-based clearances driven by fixture pressure
- Skipping the final 'chaos' stage straight into competition
## Commands
**Install with skills CLI**
```bash
npx skills add aniruddhaadak80/skills --skill training-design-return-to-play-progression
```
**Install globally**
```bash
npx skills add aniruddhaadak80/skills --skill training-design-return-to-play-progression -g
```
---
Part of [aniruddhaadak80/skills](https://github.com/aniruddhaadak80/skills) Β· Browse all at https://skills.sh/aniruddhaadak80/skills