Turn story architecture into a causal beat sheet whose beats state purpose, cause, action, turn, and consequence without padding to a formulaic beat count.
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---
name: beat-sheet
description: Turn story architecture into a causal beat sheet whose beats state purpose, cause, action, turn, and consequence without padding to a formulaic beat count.
disable-model-invocation: true
author: Alan Guice (Badgids)
license: Apache-2.0
---
# Beat Sheet
## Workflow
1. Read core contract, story craft, brief, story bible, characters, and world as needed.
2. Write beats in causal order using the template in `OUTPUT_TEMPLATES.md`.
3. Each beat must change leverage, knowledge, commitment, relationship, danger, plan, or cost.
4. Combine beats that perform the same function.
5. Include the climax as a choice or irreversible action, not only an event.
6. Save `01_story/beat_sheet.md`.
## Done
Removing any major beat would create a visible causal or emotional hole, and no adjacent beats are redundant.