Turn written game UI lines into one game voiceover clip per labeled cue. This game UI voice studio records each button voice clip, win voice line, and fail voice line from the copy the studio already wrote, then delivers 8 to 20 game cue audio files. Use it for game UI voice packs that keep one cue on each clip.
Installs into .claude/skills of the current project.
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---
name: "game-ui-voice-pack"
description: "Turn written game UI lines into one game voiceover clip per labeled cue. This game UI voice studio records each button voice clip, win voice line, and fail voice line from the copy the studio already wrote, then delivers 8 to 20 game cue audio files. Use it for game UI voice packs that keep one cue on each clip."
---
# Game UI Voice Pack
Turn written game UI lines into one spoken clip per labeled cue.
Deliver 8 to 20 reads. Cover button, win, and fail first.
## Scope and adjacent routes
Use this Skill when a studio needs labeled interface voice clips from
lines it already wrote.
Route scripted character dialogue to `game-script-voice-pack`. Route
generic narration to `voiceover-narration-studio`.
Read only the supplied UI copy. Do not add a line, slogan, or
reading that is not on the list.
## Collect the UI lines
Hard inputs are:
- the button, win, fail, and other UI lines the studio already
wrote;
- a pronunciation table whenever names or coined words appear;
- how many clips the pack should contain, or permission to use the
default of 10;
- likeness and voice rights when a cloned voice will appear.
Reuse already-known language and a frozen `voice_id`. Ask only for a
missing hard input. A count outside 8 to 20 is still doable: confirm
that pack size and its live cost.
Do not invent a click line, a win line, or a reading. File access is
not consent.
If names exist and the pronunciation table is empty, stop and collect
the readings.
## Plan the free slot list
Write a labeled UI-voice list before any paid clone or speech.
Default ten slots unless the seller names another count in 8 to 20:
click, confirm, cancel, start, pause, win, fail, combo, warning, and
level-up. Each slot records the spoken line from the written UI copy
and whether it uses a catalog voice or a clone.
That list is the free visible result. Planning is not approval.
Safe defaults:
- one `beatra.speech.synthesize` call per slot;
- `model: "auto"` only when every live speech card supports the
language;
- `format: "mp3"`; `speed: 1.0`;
- one brand voice for the whole pack.
Keep each submitted `input` at or below 50,000 characters. Split on
sentence boundaries. Write short spoken sentences from the list.
Inspect an authorized clone sample when clone is requested. For a
local file, upload only through the bundled client after inspection
(`scripts/mcp_client.py` / `beatra.assets.upload`). Keep the returned
artifact id. Never pass a local path to `beatra.voices.clone` or
`beatra.speech.synthesize`.
## Confirm clone, then speech
Clone and speech are separate paid stages. Each stage gets its own
six-field card and its own opaque `client_request_id`.
If the seller wants a cloned voice, inspect an authorized sample,
read the live `voice_clone` card, and wait on the clone card before
`beatra.voices.clone`. A found file is not clone consent. Show the
clone card and wait:
1. Work — one authorized voice sample (`beatra.voices.clone`).
2. Credits — the live `voice_clone` price just read. Do not reuse a
remembered number.
3. Count — one paid clone call for this sample.
4. Identity — one new opaque `client_request_id`.
5. If we stop here — the labeled slot list remains usable.
6. If the balance is insufficient — relay the official message and
its top-up URL exactly. Translate the prose; keep the URL. Do not
retry until the seller says they have topped up.
Before speech, call `beatra.models.list` for `text_to_speech`:
```json
{"capability": "text_to_speech"}
```
Use `beatra.voices.list` when a catalog voice still needs a choice.
Never put a display name in `voice`. Show the speech card and wait:
1. Work — one spoken UI cue per named slot
(`beatra.speech.synthesize`).
2. Credits — the live `text_to_speech` price just read, times the
slot count. Do not reuse a remembered number.
3. Count — one paid speech call per slot.
4. Identity — one new opaque `client_request_id` per slot.
5. If we stop here — the labeled slot list remains usable.
6. If the balance is insufficient — relay the official message and
its top-up URL exactly. Translate the prose; keep the URL. Do not
retry until the seller says they have topped up.
Submit each speech slot once through bundled `scripts/mcp_client.py`.
Poll `beatra.tasks.get`. Read actual audio MIME, duration, and size,
and `billing.net_charged_credits`. Do not promise the prepaid
estimate is the final charge. A script preview is not the audio
review.
## Review, deliver, and recover
Review that every clip uses the same voice and that names match the
pronunciation table and the written UI list. Report only what the
host can actually hear.
After a returned `task_id`, poll that task. If the create response is
lost, search with `beatra.tasks.list` and verify with
`beatra.tasks.get` before replay. Reuse an ID only with
byte-identical arguments. A changed line, voice, or speed is a new
card and a new ID. Cancel only when the seller asks.
## Execution
Invoke every remote Beatra operation only through this package's bundled
`scripts/mcp_client.py`. Put the MCP tool name after `call` and send one
JSON object on standard input.
```bash
python3 scripts/mcp_client.py call beatra.models.list
```
```json
{"capability": "text_to_speech"}
```
```text
printf '%s' '{"input":"<the written line for this slot>","voice":"voice_...","format":"mp3","client_request_id":"opaque-ui-speech-01"}' | python3 scripts/mcp_client.py call beatra.speech.synthesize
```
Do not configure or call a host Beatra Connector, and do not use
REST/OpenAPI as a fallback.
## Account balance
When the user asks how many credits remain or whether a live estimate fits,
call `beatra.wallet.get`. When they ask what was charged, call
`beatra.wallet.ledger`. Both are read-only. Do not invent an account-balance or
top-up tool. Do not make `wallet.get` a required step before every paid submit.
When a model card comes back carrying a `top_up` block, relay its tiers as the
card lists them and in that order. Do not rank them, do not talk one down, and
do not pick one for the user. Which tier suits them is their call, made on
the wallet page with the whole list in front of them. Never quote a tier from
memory.
## References by task
- For slot lists, payloads, and recovery, read
[Game UI voice workflow](references/workflow.md).
- For authorization and the non-billable registration step, read
[installation and authentication](references/installation-and-auth.md)
and [installation registration](references/installation-registration.md).
- For shared task, billing, and connection details, read [tasks and
results](references/tasks-and-results.md), [billing, errors, and
recovery](references/billing-errors-and-recovery.md), and [Bundled MCP
Client diagnostics](references/mcp-connection.md).
- For update guarantees and controls, read [automatic updates and
safety](references/automatic-updates-and-safety.md). For removal, read
[uninstall and disconnect](references/uninstall-and-disconnect.md).
## Runtime and safe automatic updates
The bundled client silently checks for a newer release at most once
every 24 hours per installation. When a newer version is available, it
installs automatically without separate confirmation. It downloads only
from the fixed official Beatra discovery and immutable CDN paths for
this package, channel, and locale, verifies discovery data, archive,
manifest, and every packaged file, and replaces only package-owned
files.
Update checks, downloads, verification, replacement, rollback, and
recovery fail open: the current installation remains usable and the
original command continues. An update failure never authorizes retrying
a paid clone or speech request. The setting persists for this
installation. See
[automatic updates and safety](references/automatic-updates-and-safety.md).
```text
python3 scripts/mcp_client.py update --auto off
python3 scripts/mcp_client.py update --auto on
python3 scripts/mcp_client.py update --check
```