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Rust Async Patterns

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Master Rust async programming with Tokio, async traits, error handling, and concurrent patterns. Use when building async Rust applications, implementing concurrent systems, or debugging async code.

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  • Added September 3, 2026
ai-agentsrustgotestingdebuggingperformance

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Scanned September 3, 2026

npx -y skills add Ghosteken/agent-harness --skill rust-async-patterns --agent claude-code

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SKILL.md
---
name: rust-async-patterns
description: Master Rust async programming with Tokio, async traits, error handling, and concurrent patterns. Use when building async Rust applications, implementing concurrent systems, or debugging async code.
---

# Rust Async Patterns

Production patterns for async Rust programming with Tokio runtime, including tasks, channels, streams, and error handling.

## Use this skill when

- Building async Rust applications
- Implementing concurrent network services
- Using Tokio for async I/O
- Handling async errors properly
- Debugging async code issues
- Optimizing async performance

## Do not use this skill when

- The task is unrelated to rust async patterns
- You need a different domain or tool outside this scope

## Instructions

- Clarify goals, constraints, and required inputs.
- Apply relevant best practices and validate outcomes.
- Provide actionable steps and verification.
- If detailed examples are required, open `resources/implementation-playbook.md`.

## Resources

- `resources/implementation-playbook.md` for detailed patterns and examples.

## Limitations
- Use this skill only when the task clearly matches the scope described above.
- Do not treat the output as a substitute for environment-specific validation, testing, or expert review.
- Stop and ask for clarification if required inputs, permissions, safety boundaries, or success criteria are missing.

Files in this skill

  • SKILL.md1.4 KB
  • resources/implementation-playbook.md12 KB

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