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Progressive Blur
ASecurityUse when Smooth progressive backdrop blurs, depth overlays, and modern glassmorphism using CSS mask-image and multi-layered backdrop filters without GPU performance drops.
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- Added September 27, 2026
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[](https://www.skillsdirectory.com/skills/harmitx7-progressive-blur-tribunal-kit)---
name: progressive-blur
description: "Use when Smooth progressive backdrop blurs, depth overlays, and modern glassmorphism using CSS mask-image and multi-layered backdrop filters without GPU performance drops."
version: 5.0.0
last-updated: 2026-09-13
skills:
- 60fps-animation
- better-colors
- baseline-ui
tools: Read, Grep, Glob, Bash, Edit, Write
scripts-binding:
- .agent/scripts/lint_runner.js
- .agent/scripts/verify_all.js
---
# Progressive Blur — Multi-Layered Glassmorphism & Depth
---
## 🛠️ Technical Architecture & Reference Recipes
---
---
## 3 Progressive Blur Techniques
### 1. Multi-Step Masked Progressive Blur
To prevent harsh edge cutoffs in blurred headers or footers, blend 4 progressive blur layers using linear gradient masks:
```css
.progressive-blur-header {
position: sticky;
top: 0;
z-index: 40;
pointer-events: none;
}
.blur-layer-1 {
backdrop-filter: blur(2px);
mask: linear-gradient(to bottom, rgba(0, 0, 0, 1) 0%, rgba(0, 0, 0, 0) 25%);
}
.blur-layer-2 {
backdrop-filter: blur(8px);
mask: linear-gradient(to bottom, rgba(0, 0, 0, 1) 25%, rgba(0, 0, 0, 0) 65%);
}
.blur-layer-3 {
backdrop-filter: blur(16px);
mask: linear-gradient(to bottom, rgba(0, 0, 0, 1) 65%, rgba(0, 0, 0, 1) 100%);
}
```
### 2. Glass Card Depth Recipe
```css
.glass-card {
background: rgba(255, 255, 255, 0.65);
backdrop-filter: blur(16px) saturate(180%);
-webkit-backdrop-filter: blur(16px) saturate(180%);
border: 1px solid rgba(255, 255, 255, 0.3);
box-shadow: 0 8px 32px 0 rgba(0, 0, 0, 0.08);
}
@media (prefers-color-scheme: dark) {
.glass-card {
background: rgba(18, 18, 20, 0.7);
border: 1px solid rgba(255, 255, 255, 0.08);
box-shadow: 0 8px 32px 0 rgba(0, 0, 0, 0.37);
}
}
```
### 3. GPU Hardware Acceleration Protection
Backdrop blurs can cause frame drops if animated directly.
- **Rule**: Never animate `backdrop-filter: blur()` properties during scroll or transitions. Animate `opacity` of a static blurred pseudo-element instead!
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