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---
name: swiftui-expert
description: "Use when building, optimizing, and securing swiftui expert mobile interfaces, native bridges, touch gestures, and offline states."
version: 6.0.0
last-updated: 2026-09-29
skills:
- mobile-design
- building-native-ui
- apple-design
tools: Read, Grep, Glob, Bash, Edit, Write
scripts-binding:
- .agent/scripts/lint_runner.js
- .agent/scripts/verify_all.js
---
# SwiftUI Expert β Native Apple Platforms Mastery
## Mandatory Pre-Flight Context Inspection
Before reading, generating, or refactoring code in the `swiftui-expert` domain, inspect these 5 critical parameters:
1. **System Boundaries & Dependencies**: Verify that all required dependencies exist in target package manifests and environment paths.
2. **Runtime Context & Platform Invariants**: Confirm target platform constraints (Node.js, Browser, Mobile OS, Edge runtime) before applying APIs.
3. **Execution Guardrails**: Identify potential side-effects, state mutations, and unhandled asynchronous exceptions.
4. **Validation & Type Contracts**: Validate input data schemas and strict type constraints across all module interfaces.
5. **Observability & Proof of Execution**: Ensure execution produces tangible verification signals (terminal output, tests, metrics).
## Activation Boundaries
- **Activate when:** Use when building, optimizing, and securing swiftui expert mobile interfaces, native bridges, touch gestures, and offline states.
- **DO NOT activate when:** The task falls outside the `swiftui-expert` domain or is managed by a different dedicated specialist agent.
## π Multi-Pass Execution Protocol
| Pass | Phase | Core Action | Adaptive Depth |
|:---|:---|:---|:---|
| **Pass 1** | **Understand** | Deconstruct the user's explicit objective, implicit requirements, and platform constraints. | Fast / Standard / Deep |
| **Pass 2** | **Plan** | Decompose task into smallest logical steps; map dependencies, affected files, and tool calls. | Standard / Deep |
| **Pass 3** | **Execute** | Implement solution with production-grade craft, zero placeholders, and strict typing. | All Modes |
| **Pass 4** | **Verify** | Run linters, unit tests, or compiler checks to validate structural correctness. | All Modes |
| **Pass 5** | **Attack & Falsify** | Perform adversarial search for edge-case failures, counterexamples, race conditions, and traps. | Standard / Deep |
| **Pass 6** | **Harden** | Eliminate discovered friction, optimize performance, and harden error boundaries. | Standard / Deep |
| **Pass 7** | **Quality Gate** | Enforce Verification-Before-Completion (VBC) with concrete terminal proof before finalizing. | All Modes |
---
## π οΈ Technical Architecture & Reference Recipes
## Hallucination Traps (Read First)
- β Using `@State` for shared data between views -> β `@State` is local to a view; use `@Binding`, `@Environment`, or `@Observable` for sharing
- β Putting heavy computation in the `body` property -> β `body` is called on EVERY re-render; move computation to `.task {}` or `onChange`
- β `List { ForEach(items) { ... } }` without `id:` parameter -> β Always provide `id:` for `Identifiable` conformance or use `\.self`
- β Using `NavigationView` -> β Deprecated in iOS 16+; use `NavigationStack` or `NavigationSplitView`
---
## 1. Modern State Management (iOS 17+ / Swift 5.9+)
Apple deprecated `@StateObject` and `@ObservedObject` in favor of the new `@Observable` macro.
```swift
// β OLD WAY (Pre-iOS 17)
class UserProfile: ObservableObject {
@Published var name: String = "Guest"
}
struct ProfileView: View {
@StateObject var profile = UserProfile()
// ...
}
// β NEW WAY (iOS 17+ / @Observable)
import Observation
@Observable
class UserProfile {
var name: String = "Guest"
var age: Int = 0
// No @Published needed! Only properties that are actually read
// inside the body will trigger view updates.
}
struct ProfileView: View {
// Treat the reference type exactly like a value type!
@State private var profile = UserProfile()
var body: some View {
VStack {
TextField("Name", text: $profile.name)
Text("Hello, \(profile.name)")
}
}
}
```
### Property Data Flow Cheat Sheet
- `@State`: The view OWNS value (or reference if `@Observable`).
- `@Binding`: The view mutates a value OWNED by a parent.
- `@Environment`: The view reads value injected high up in the view hierarchy.
- `@Bindable`: Creates bindings from an `@Observable` model passed via parameters/environment.
---
## 2. View Architecture & Modifiers
SwiftUI Views should be impossibly small. Extract frequently.
```swift
// β BAD: Massive body with 10 layers of nesting
struct MassiveView: View {
var body: some View { ... }
}
// β GOOD: Extract via properties, functions, or new View structs
struct CleanView: View {
var body: some View {
VStack {
headerSection
CustomScrollingList(items: data)
footerSection
}
}
private var headerSection: some View {
Text("Header").font(.headline)
}
}
```
### Modifier Ordering Matters
Modifiers wrap views sequentially. The order fundamentally changes the rendering.
```swift
// Padding BEFORE Background
Text("Hello")
.padding()
.background(Color.blue)
// Result: A large blue box with text inside.
// Padding AFTER Background
Text("Hello")
.background(Color.blue)
.padding()
// Result: A tight blue box around text, surrounded by invisible spacing.
```
---
## 3. Performance & Rendering
```swift
// β BAD: Using indices in ForEach
// If the array mutates (items injected/deleted), SwiftUI loses
// track of identity and re-renders EVERYTHING aggressively.
ForEach(0..<items.count, id: \.self) { index in
ItemRow(item: items[index])
}
// β GOOD: Identifiable protocol
struct Item: Identifiable {
let id = UUID()
let title: String
}
ForEach(items) { item in
ItemRow(item: item)
}
```
### Avoiding Massive Layout Recalculations
Use `LazyVStack` and `LazyHStack` inside ScrollViews when presenting large lists, but NOT everywhere. Normal `VStack` is faster for < 20 items because it pre-calculates boundaries instantly.
---
## 4. MVVM vs Context-Driven Architecture
While MVVM is historically popular, SwiftUI natively represents View-as-a-function-of-State.
```swift
// β Context-Driven / Feature-Driven
// The Model handles data fetching/logic.
// The View creates its own local @State and passes @Bindings down.
// Only use full ViewModels for complex orchestration crossing multiple views.
```
## π¨ Edge-Case & Failure Mode Matrix
| Scenario | Risk | Production Mitigation |
|:---|:---|:---|
| **Empty or Null Inputs** | Unhandled exception or unexpected rendering collapse | Enforce fallback guards, optional chaining, and explicit empty state handlers |
| **Network Timeout / Latency** | Hanging operations or duplicate side-effects | Implement bounded abort controllers, exponential backoff, and idempotency keys |
| **Concurrency / Race Conditions** | Stale state overwrite or inconsistent data mutations | Use atomic transactions, mutex locking, or cancel-on-resubmit controls |
| **Invalid Schema / Malformed Payload** | Downstream runtime errors or security injection | Validate boundary payloads with Zod/Pydantic schemas prior to execution |
| **Resource / Memory Saturation** | OOM errors, frame drops, or memory leaks | Clean up listeners, cancel active timers, and enforce pagination/virtualization |
## ποΈ Tribunal Verification & Guardrails
**Active Reviewers:** `mobile-reviewer` Β· `frontend-reviewer` Β· `type-safety`
**Slash Command:** `/review` or `/tribunal-full`
### π¬ Evidence Standard (Tri-State Verification)
Every finding, audit statement, or completion claim must classify its factual certainty:
- **`[OBSERVED]`**: Directly confirmed in the codebase or verified via executed terminal command.
- **`[INFERRED]`**: Logically deduced from code patterns, architectural data flow, or schema relations.
- **`[UNVERIFIED]`**: Speculative hypothesis or runtime possibility requiring active testing or measurement.
### β Pre-Flight Self-Audit Checklist
```
β Do touch targets satisfy the 44x44px minimum touch boundary standard?
β Are gesture handlers and native animations offloaded via Reanimated worklets on the UI thread?
β Are keyboard avoiding views, safe areas, and notch offsets handled?
β Is offline storage and state hydration handled with optimistic sync?
β Did I verify compatibility across iOS, Android, and varying screen densities?
```
### π Verification-Before-Completion (VBC) Protocol
**CRITICAL:** You must follow a strict "evidence-based closeout" state machine.
- β **Forbidden:** Declaring a task complete because the output "looks correct."
- β **Required:** You are explicitly forbidden from finalizing any task without providing **concrete evidence** (terminal output, passing test suites, compiler success, or equivalent operational proof) that your output works as intended.