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External Api
ASecurity外部 API 服务调用技能。安全管理 API 密钥,调用第三方 AI 服务生成资产。 支持 3D 模型、贴图、音频等资产的 AI 生成。
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- Added September 8, 2026
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[](https://www.skillsdirectory.com/skills/infometa-external-api)---
name: external-api
description: >
外部 API 服务调用技能。安全管理 API 密钥,调用第三方 AI 服务生成资产。
支持 3D 模型、贴图、音频等资产的 AI 生成。
version: 1.0.0
dependencies:
- file-manager
triggers:
- pattern: "生成模型|生成贴图|生成音效|AI生成|外部API"
inputs:
- name: service
type: string
enum: ["meshy", "tripo3d", "stable_diffusion", "leonardo", "suno", "elevenlabs"]
required: true
- name: prompt
type: string
required: true
outputs:
- name: asset_path
type: string
description: 生成的资产文件路径
---
# 外部 API 服务调用技能
提供第三方 AI 服务的安全调用能力,用于生成游戏资产。
## 密钥配置
### 配置步骤
1. 复制 `.env.template` 为 `.env.local`
2. 填入对应服务的 API Key
3. 确保 `.env.local` 已添加到 `.gitignore`
### 环境变量模板
```bash
# ===== 3D 模型生成服务 =====
MESHY_API_KEY=your_meshy_api_key_here
TRIPO3D_API_KEY=your_tripo3d_api_key_here
# ===== 贴图生成服务 =====
SD_API_KEY=your_stable_diffusion_api_key_here
SD_API_ENDPOINT=https://api.stability.ai
LEONARDO_API_KEY=your_leonardo_api_key_here
# ===== 音频生成服务 =====
SUNO_API_KEY=your_suno_api_key_here
ELEVENLABS_API_KEY=your_elevenlabs_api_key_here
# ===== 通用配置 =====
API_TIMEOUT=60
API_RETRY_COUNT=3
```
---
## 安全原则
1. **永不打印密钥**:日志中仅显示密钥是否存在,不显示实际值
2. **环境隔离**:开发/生产环境使用不同密钥
3. **权限最小化**:仅申请服务必要的 API 权限
4. **错误处理**:密钥无效时给出清晰指引,不暴露密钥内容
---
## 密钥检查
调用任何外部服务前,先检查密钥配置状态:
```typescript
interface KeyStatus {
service: string;
configured: boolean;
masked_key?: string; // 如 "sk-****abcd"
}
function checkApiKeys(): KeyStatus[] {
return [
{ service: "MESHY", configured: !!process.env.MESHY_API_KEY },
{ service: "STABLE_DIFFUSION", configured: !!process.env.SD_API_KEY },
{ service: "SUNO", configured: !!process.env.SUNO_API_KEY },
// ...
];
}
```
---
## 可用服务
### 3D 模型生成
#### Meshy.ai
**用途**:文本到 3D 模型生成
**API 调用示例**:
```typescript
interface MeshyRequest {
prompt: string; // 模型描述
art_style: string; // "realistic" | "cartoon" | "low-poly" | "sculpture"
negative_prompt?: string; // 排除元素
topology: string; // "quad" | "triangle"
target_polycount: number; // 目标面数
}
interface MeshyResponse {
task_id: string;
status: "pending" | "processing" | "completed" | "failed";
model_url?: string; // glTF/GLB 下载地址
thumbnail_url?: string;
}
async function generateModel(request: MeshyRequest): Promise<MeshyResponse> {
const response = await fetch("https://api.meshy.ai/v1/text-to-3d", {
method: "POST",
headers: {
"Authorization": `Bearer ${process.env.MESHY_API_KEY}`,
"Content-Type": "application/json"
},
body: JSON.stringify(request)
});
return response.json();
}
```
**Godot 兼容格式**:`.glb`, `.gltf`
#### Tripo3D
**用途**:高质量 3D 模型生成(备选)
**API 调用示例**:
```typescript
interface Tripo3DRequest {
prompt: string;
style: string; // "game-ready" | "high-poly" | "stylized"
}
```
---
### 贴图生成
#### Stable Diffusion API
**用途**:2D 贴图、UI 素材、概念图生成
**API 调用示例**:
```typescript
interface SDRequest {
prompt: string;
negative_prompt?: string;
width: number; // 512, 768, 1024
height: number;
steps: number; // 20-50
cfg_scale: number; // 7-12
seed?: number;
}
async function generateTexture(request: SDRequest): Promise<Buffer> {
const response = await fetch(`${process.env.SD_API_ENDPOINT}/v1/generation/stable-diffusion-xl-1024-v1-0/text-to-image`, {
method: "POST",
headers: {
"Authorization": `Bearer ${process.env.SD_API_KEY}`,
"Content-Type": "application/json"
},
body: JSON.stringify({
text_prompts: [{ text: request.prompt, weight: 1 }],
cfg_scale: request.cfg_scale,
width: request.width,
height: request.height,
steps: request.steps
})
});
const data = await response.json();
return Buffer.from(data.artifacts[0].base64, "base64");
}
```
**常用提示词模板**:
| 贴图类型 | 提示词模板 |
|----------|----------|
| 无缝贴图 | `seamless tileable {material} texture, top-down view, 4k, pbr` |
| 像素风格 | `pixel art {subject}, 16x16 sprite, transparent background` |
| UI 图标 | `game UI icon of {item}, flat design, transparent background` |
| 角色立绘 | `{character} character portrait, game art style, detailed` |
#### Leonardo.ai
**用途**:风格化贴图生成(备选)
---
### 音频生成
#### Suno AI
**用途**:背景音乐生成
**API 调用示例**:
```typescript
interface SunoRequest {
prompt: string; // 音乐描述
duration: number; // 秒数 (最大 120)
genre?: string; // "orchestral" | "electronic" | "ambient" ...
mood?: string; // "epic" | "peaceful" | "tense" ...
}
interface SunoResponse {
task_id: string;
status: string;
audio_url?: string; // MP3/WAV 下载地址
}
```
**常用音乐提示词**:
| 场景 | 提示词模板 |
|------|----------|
| 主菜单 | `epic orchestral main menu theme, game music, loop-ready` |
| 战斗 | `intense battle music, fast drums, orchestral, game soundtrack` |
| 探索 | `ambient exploration music, mysterious, calm, atmospheric` |
| Boss战 | `boss battle theme, dramatic, intense, choir, orchestral` |
#### ElevenLabs
**用途**:语音合成(NPC 对话、旁白)
**API 调用示例**:
```typescript
interface VoiceRequest {
text: string;
voice_id: string;
model_id: string; // "eleven_multilingual_v2"
voice_settings: {
stability: number; // 0-1
similarity_boost: number;
};
}
async function generateVoice(request: VoiceRequest): Promise<Buffer> {
const response = await fetch(`https://api.elevenlabs.io/v1/text-to-speech/${request.voice_id}`, {
method: "POST",
headers: {
"xi-api-key": process.env.ELEVENLABS_API_KEY,
"Content-Type": "application/json"
},
body: JSON.stringify(request)
});
return Buffer.from(await response.arrayBuffer());
}
```
---
## 资产下载与导入流程
### 下载资产
```typescript
async function downloadAsset(url: string, localPath: string): Promise<boolean> {
const response = await fetch(url);
const buffer = await response.arrayBuffer();
// 写入到项目 assets 目录
await fs.writeFile(localPath, Buffer.from(buffer));
return true;
}
```
### 导入到 Godot
下载完成后,通过 MCP 工具通知 Godot 刷新资源:
```typescript
// 刷新文件系统
await callMcpTool("execute_editor_script", {
script: `EditorInterface.get_resource_filesystem().scan()`
});
```
---
## 错误处理
### 常见错误码
| 错误码 | 含义 | 处理方式 |
|--------|------|----------|
| 401 | API Key 无效 | 提示用户检查 .env.local 配置 |
| 402 | 余额不足 | 提示用户充值或更换服务 |
| 429 | 请求过于频繁 | 等待后重试,增加间隔 |
| 500 | 服务器错误 | 重试或使用备选服务 |
| timeout | 请求超时 | 增加超时时间或重试 |
### 重试策略
```typescript
async function withRetry<T>(
fn: () => Promise<T>,
maxRetries: number = 3,
delay: number = 1000
): Promise<T> {
for (let i = 0; i < maxRetries; i++) {
try {
return await fn();
} catch (error) {
if (i === maxRetries - 1) throw error;
await new Promise(r => setTimeout(r, delay * (i + 1)));
}
}
throw new Error("Max retries exceeded");
}
```
---
## 费用估算参考
| 服务 | 单次调用成本 | 说明 |
|------|-------------|------|
| Meshy.ai | ~$0.20 | 单个 3D 模型 |
| Stable Diffusion | ~$0.01 | 单张图片 |
| Suno | ~$0.10 | 2分钟音乐 |
| ElevenLabs | ~$0.03 | 1000字符语音 |
建议:
- 开发阶段使用低分辨率/低质量设置测试
- 确认效果后再生成高质量版本
- 批量生成时注意 API 调用限制
Files in this skill
- .env.template
- SKILL.md
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