Live CC Commander fleet visualization. Use when the user types /ccc-fleet-viz, asks to see agent fleet progress, or after any /ccc-fleet run finishes so the final…
Installs into .claude/skills of the current project.
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---
name: ccc-fleet-viz
description: "Live CC Commander fleet visualization. Use when the user types /ccc-fleet-viz, asks to see agent fleet progress, or after any /ccc-fleet run finishes so the final…"
model: sonnet
effort: medium
allowed-tools:
- Read
- Bash
- Glob
---
# /ccc-fleet-viz — Live Fleet Tree
Triggered by user typing `/ccc-fleet-viz` or automatically at the end of any `/ccc-fleet` run.
## Inputs
Read:
- `/tmp/ccc-fleet/*-status.json`
- `/tmp/ccc-fleet/*-complete.json`
- `/tmp/ccc-fleet/worker-progress.jsonl` when present
- `git worktree list --porcelain`
- `commander/tests/*` when present
Malformed state markers must be skipped without aborting the visualization.
## Render
Run the helper from the repo root:
```bash
node commander/cowork-plugin/skills/ccc-fleet-viz/lib/render-fleet-tree.js --watch
```
The helper prints:
1. A live ASCII tree to stdout.
2. A fenced Mermaid `graph TD` block immediately after it, so Desktop can render the fleet inline.
While any worker is `running`, `waiting`, or `unknown`, the helper refreshes every 2 seconds. When all workers are `done` or `failed`, it prints the final snapshot and exits.
## Expected Shape
```text
/ccc-fleet (orchestrator) — 6 workers, 3 done, 2 running, 1 failed
├── ✅ W1 build → claude/codex-w1-build @ 0019f10
├── ✅ W2 marketing → claude/codex-w2-marketing @ a0a3cb8
├── 🔄 W3 imagery → 3/6 images generated, ETA ~4min
├── 🔄 W4 mcp → 18 tools registered, tests in flight
├── ❌ W5 improvements → blocked: merge conflict
└── ⏳ W6 e2e → waiting on W1
```
```mermaid
graph TD
fleet["/ccc-fleet orchestrator"]
fleet --> w1["W1 build ✅"]
fleet --> w2["W2 marketing ✅"]
fleet --> w3["W3 imagery 🔄"]
fleet --> w4["W4 mcp 🔄"]
fleet --> w5["W5 improvements ❌"]
fleet --> w6["W6 e2e ⏳"]
```
## Final Step From /ccc-fleet
When `/ccc-fleet` synthesis is complete, invoke this skill once to render the final fleet tree. Do not reimplement the renderer in `/ccc-fleet`; keep the rendering path centralized here.
---
> ⚙️ **Fable contract:** plan before build · verifier ≠ worker · prove before alarm · loops need gates · leave durable state — `rules/fable-method.md`