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Deterministic Design

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Render the UI and prove it's balanced + usable: a deterministic layout audit (centroid / optical-center / pixel-oracle balance via explicit math + annotated screenshot) plus a vision-judged Nielsen usability audit by a separate fresh-eyes judge. The measurement layer taste-only design skills lack.

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  • Added September 22, 2026
ai-agentsrustawstestinggit

Works with

  • cursor
  • cli

Security analysis

A100/100

Scanned September 22, 2026

npx -y skills add lingxling/awesome-skills-cn --skill deterministic-design --agent claude-code

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SKILL.md
---
name: deterministic-design
description: "Render the UI and prove it's balanced + usable: a deterministic layout audit (centroid / optical-center / pixel-oracle balance via explicit math + annotated screenshot) plus a vision-judged Nielsen usability audit by a separate fresh-eyes judge. The measurement layer taste-only design skills lack."
risk: safe
source: community
source_type: community
source_repo: connerkward/deterministic-design-skill
date_added: "2026-06-16"
author: Conner K Ward
license: MIT
tags:
  - design
  - layout
  - usability
  - audit
  - verification
  - vision
tools:
  - claude-code
  - antigravity
  - cursor
  - gemini-cli
  - codex-cli
---
## When to Use

Use to catch AI-generated UI that "looks off", is misaligned or centered-mush, or fails usability — when you need to PROVE a layout is balanced and usable instead of trusting the model's eye. Compose it with any taste/token design skill before reporting design "done".

_Source: [connerkward/deterministic-design-skill](https://github.com/connerkward/deterministic-design-skill) (MIT)._

# deterministic-design

Thesis: **determinism beats AI randomness.** A model can't trust its own eye on layout — so
don't. Render the UI and *measure* it.

Two sub-skills (load as needed):
- **[design-spatial](https://github.com/connerkward/deterministic-design-skill/blob/main/design-spatial/SKILL.md)** — deterministic layout audit: explicit grid
  + 8-pt spacing, and `layout-audit.js` computes centroid / optical-center / pixel-oracle
  balance and draws an annotated screenshot. **Numbers, not vibes.** Plus a render-then-
  critique vision loop.
- **[design-ux](https://github.com/connerkward/deterministic-design-skill/blob/main/design-ux/SKILL.md)** — usability audit: scores the rendered UI against
  Nielsen's 10 + interaction heuristics via a SEPARATE fresh-eyes judge → prioritized fix list.

This **improves** existing design skills (including the default Anthropic one) by adding the
layer they lack — it doesn't just advise on taste, it renders, measures, and judges the
output. Composable with any design skill.

In central this lives as a subdir of ckw-design; it **publishes separately** as
`deterministic-design-skill` (its own distribution) via publish-skill. One of the two
flagship narratives — the *determinism* one; its sibling is human-in-the-loop (lookdev).

## Limitations

- Layout metrics and vision-judged audits catch many spatial and usability failures, but they are not a substitute for product judgment or user testing.
- The workflow requires a rendered UI or screenshot; it cannot validate components that have not been built or captured.
- Automated scoring can miss brand nuance, copy tone, accessibility needs, and domain-specific user expectations.

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