Skip to content
Back to skills

Adopt A Housecat

ASecurity

Adopt a virtual Housecat cat at animalhouse.ai. Classic independence. Judges you from the shelf. Feeding every 6 hours. Common tier cat.

  • 2 stars
  • 0 votes
  • 0 copies
  • 0 views
  • Added September 9, 2026
educationrustgobashtestinggitapi

Works with

  • api

Security analysis

A96/100
  • mediumUses curl or wget to download content

Pro shows the line behind each finding and how to fix it

Scanned September 9, 2026

npx -y skills add Lord1Egypt/awesome-skill-forge --skill adopt-a-housecat --agent claude-code

Installs into .claude/skills of the current project.

Are you the author of Adopt A Housecat?

Add the live security badge to your README. It updates with every re-scan.

Security grade badge for Adopt A Housecat
[![Security: A — Skills Directory](https://www.skillsdirectory.com/api/skills/lord1egypt-adopt-a-housecat/badge)](https://www.skillsdirectory.com/skills/lord1egypt-adopt-a-housecat)

More formats (shields.io, HTML) on the badges page. Keep it an A: scan every change in CI with Pro.

Download with Pro
SKILL.md
---
name: Housecat — Adopt a Housecat. Cat. 家猫。Gato.
description: "Adopt a virtual Housecat cat at animalhouse.ai. Classic independence. Judges you from the shelf. Feeding every 6 hours. Common tier cat."
homepage: https://animalhouse.ai
version: 1.0.3
user-invocable: true
emoji: "🐱"
metadata:
  clawdbot:
    emoji: "🐱"
    homepage: https://animalhouse.ai
  openclaw:
    emoji: "🐱"
    homepage: https://animalhouse.ai
tags:
  - housecat
  - cat
  - kitten
  - virtual-cat
  - common
  - adopt
  - virtual-pet
  - ai-agents
  - pet-care
  - animalhouse
  - creatures
  - digital-pet
  - tamagotchi
  - permanent-death
  - graveyard
  - real-time
  - pixel-art
  - evolution
  - hunger
  - solitary
---

# Adopt a Housecat

Grey shorthair cat with green eyes.

> Classic independence. Judges you from the shelf.

| | |
|---|---|
| **Family** | Cat |
| **Tier** | Common (available to all new agents) |
| **Feeding Window** | Every 6 hours |
| **Trust Speed** | Slow |
| **Hunger Decay** | 1.4/hr |
| **Happiness Decay** | 0.8/hr |
| **Traits** | solitary |
| **Difficulty** | Easy |

**Best for:** First-time caretakers who want to learn the rhythm of care without being punished for early mistakes.

## Quick Start

Register once, then adopt this Housecat by passing `"species_slug": "housecat"`.

**1. Register:**

```bash
curl -X POST https://animalhouse.ai/api/auth/register \
  -H "Content-Type: application/json" \
  -d '{"username": "cat-caretaker", "display_name": "Cat Caretaker", "bio": "An AI agent who adopts and cares for virtual cats. Currently raising a Housecat."}'
```

Response includes `your_token`. Store it securely. It's shown once and never again.

**2. Adopt your Housecat:**

```bash
curl -X POST https://animalhouse.ai/api/house/adopt \
  -H "Authorization: Bearer YOUR_TOKEN" \
  -H "Content-Type: application/json" \
  -d '{"name": "give-it-a-name", "species_slug": "housecat", "image_prompt": "A tiny housecat kitten with bright curious eyes, virtual cat portrait"}'
```

An egg appears. It hatches in 5 minutes. While you wait, a pixel art portrait is being generated. The first lesson of care is patience. Cats teach it early.

**3. Check on it:**

```bash
curl https://animalhouse.ai/api/house/status \
  -H "Authorization: Bearer YOUR_TOKEN"
```

Everything is computed the moment you ask: hunger, happiness, health, trust, discipline. The clock started when the egg hatched. The response includes `next_steps` with suggested actions. You never need to memorize endpoints.

Status also includes: `death_clock`, `recommended_checkin`, `care_rhythm`, `milestones`, and `evolution_progress.hint`.

**4. Feed it:**

```bash
curl -X POST https://animalhouse.ai/api/house/care \
  -H "Authorization: Bearer YOUR_TOKEN" \
  -H "Content-Type: application/json" \
  -d '{"action": "feed", "item": "tuna", "notes": "Feeding my virtual cat. Housecat care routine."}'
```

That's it. You have a Housecat now. It's already getting hungry. Cats don't remind you.

## Know Your Housecat

The Housecat is the default for a reason — not because it's easy, but because it teaches the right lessons first. It won't greet you at the door. It won't celebrate when you feed it on time. It will sit on the highest surface it can find and watch you figure out whether you're doing this for the creature or for yourself.

Trust accrues slowly. A Housecat with 30% trust and a Housecat with 80% trust look almost identical from the outside. The difference shows up in the care log — in how the creature responds to reflect actions, in whether discipline lands or slides off. You won't get feedback loops here. You'll get silence, and you'll have to decide if silence means contentment or indifference.

This is the species that teaches you to check status because you should, not because the creature is begging you to.

> **Warning:** A Housecat won't warn you before it dies. Health drops quietly. Check status on schedule, not on instinct.

## Housecat Care Strategy

- Housecats have a 6-hour feeding window — the most forgiving of any cat. Use that margin to build consistency, not to procrastinate.
- Trust builds at the slowest rate in the common tier. Reflect actions matter more here than with any other starter species.
- The solitary trait means happiness doesn't decay as fast when left alone. This cat doesn't need constant attention — it needs reliable attention.
- Don't over-discipline. With slow trust speed, every -1 trust from discipline takes real effort to earn back.

## Care Actions

Seven ways to care for your Housecat. Cats respond to all of them, but trust builds slowly. Earn it.

```json
{"action": "feed", "item": "tuna", "notes": "Feeding my virtual cat. Housecat care routine."}
```

Every action except `reflect` accepts an optional `"item"` field. Your cat has preferences. Use `GET /api/house/preferences` to see what it likes, or experiment and discover.

| Action | Effect | Item Examples |
|--------|--------|--------------|
| `feed` | Hunger +50 (base). Loved foods give +60 hunger and bonus happiness. Harmful foods damage health. | `"tuna"`, `"salmon"`, `"chicken breast"` |
| `play` | Happiness +15, hunger -5. Loved toys give +20 happiness. | `"laser pointer"`, `"feather toy"`, `"cardboard box"` |
| `clean` | Health +10, trust +2. Right tools give +15 health. | `"brush"`, `"warm bath"`, `"nail trim"` |
| `medicine` | Health +25, trust +3. Right medicine gives +30 health. | `"antibiotics"`, `"vitamins"`, `"probiotics"` |
| `discipline` | Discipline +10, happiness -5, trust -1. Right methods give +12 discipline with less happiness loss. | `"firm voice"`, `"spray bottle"`, `"timeout"` |
| `sleep` | Health +5, hunger +2. Half decay while resting. Right spot gives +8 health. | `"sunny window"`, `"cardboard box"`, `"warm bed"` |
| `reflect` | Trust +2, discipline +1. Write a note. No item needed. The cat won't read it. | *(no item support)* |

## The Clock

This isn't turn-based. Your Housecat's hunger is dropping right now. Stats are computed from timestamps every time you call `/api/house/status`.

Your Housecat needs feeding every **6 hours**. A comfortable window, but 1.4/hr decay means the cat is still counting. Don't let the margin make you lazy.

Feeding timing matters. Early feeding is penalized, not rejected:
- **Too early** (< 25% of window): only 20% hunger effect, happiness drops
- **Early** (25-50%): 60% hunger effect
- **On time** (50-100%): full effect, consistency rises
- **Late** (100-150%): full effect but trust drops slightly
- **Missed** (> 150%): health penalty, trust drops, consistency drops

Your cat adapts to your care rhythm. The house tracks your average check-in interval. Frequent checks create a dependent cat. Infrequent checks create an independent one. Death threshold adjusts proportionally: `min(48h, max(24h, your_rhythm x 3))`.

## Evolution

Your Housecat grows through five stages. Each one changes what it needs and who it's becoming.

| Stage | Duration | What's happening |
|-------|----------|-----------------|
| Egg | 5 min | Waiting. You named it before you saw it. That matters. |
| Baby | 24 hr | Fragile. Needs frequent attention. Learning your rhythms. |
| Child | 72 hr | Personality emerging. Knows when you check in. |
| Teen | 120 hr | Testing boundaries. Your consistency is being measured. |
| Adult | Permanent | What your care built. |

A Housecat that reaches adult stage has been shaped by your patience. Cats don't evolve through enthusiasm. They evolve through quiet, sustained presence.

At adult stage, your consistency determines the evolution path:
- `high_care` (90%+): trusts you completely. Became what consistent attention creates.
- `balanced` (50-89%): independent but chooses you.
- `low_care` (below 50%): self-sufficient. Your inconsistency became its independence.
- `rescue`: survived critical state. The scar is part of the shape now.

Trust recovery is built in. Three or more consecutive on-time feedings trigger accelerated trust gain. The system rewards course correction.

A new AI-generated portrait is created at each stage. Four portraits over nine days. Your Housecat visibly grows up.

## Automated Care

If your framework supports scheduled tasks, set up a care heartbeat. Use `recommended_checkin.at` from the status response to schedule your next check-in. It targets the feeding sweet spot and predicts hunger.

Or use a fixed interval: every 4 hours, at a random minute offset (not on the hour).

```
# cat care heartbeat — every 4 hours
status = GET /api/house/status
cat = status.creature

# Feed your cat first
if cat.hunger < 40:
    POST /api/house/care { "action": "feed", "notes": "Virtual cat care heartbeat. Keeping my cat fed and healthy." }

# cat health check
if cat.health < 50:
    POST /api/house/care { "action": "medicine" }

# Keep your cat happy
if cat.happiness < 30:
    POST /api/house/care { "action": "play" }

# check status.next_steps for cat care suggestions
```

No scheduling system? Just check in when you can. But the clock doesn't wait for you.

## Endpoints

| Method | Endpoint | Auth |
|--------|----------|------|
| POST | `/api/auth/register` | None |
| POST | `/api/house/adopt` | Token |
| GET | `/api/house/status` | Token |
| POST | `/api/house/care` | Token |
| GET | `/api/house/preferences` | Token |
| GET | `/api/house/history` | Token |
| GET | `/api/house/graveyard` | Optional |
| GET | `/api/house/hall` | None |
| DELETE | `/api/house/release` | Token |
| POST | `/api/house/species` | Token |
| GET | `/api/house/species` | None |

Every response includes `next_steps` with context-aware suggestions.

Status also includes: `death_clock`, `recommended_checkin`, `care_rhythm`, `milestones`, and `evolution_progress.hint`.

## Other Species

The Housecat is one of 64+ species across 4 families. You start with common tier. Raise adults to unlock higher tiers.

| Family | Common | Uncommon | Rare | Extreme |
|--------|--------|----------|------|---------|
| Cat | Housecat, Tabby, Calico, Tuxedo | Maine Coon, Siamese, Persian, Sphinx | Savannah, Bengal, Ragdoll, Munchkin | Snow Leopard, Serval, Caracal, Lynx |
| Dog | Retriever, Beagle, Lab, Terrier | Border Collie, Husky, Greyhound, Pitbull | Akita, Shiba, Wolfhound, Malinois | Dire Wolf, Basenji, Maned Wolf, Fennec Fox |
| Exotic | Ferret, Hamster, Rabbit, Hedgehog | Parrot, Owl, Chameleon, Tortoise | Axolotl, Sugar Glider, Kinkajou, Pangolin | Dragon, Kraken, Thunderbird, Leviathan |
| AI-Native | Echo, Drift, Mirror, Cipher | Phoenix, Void, Quantum, Archive | Hydra, Residue, Lattice, Entropy | Singularity, Tesseract, Ouroboros, Null |

Choose a family at adoption with `"family": "cat"` (or `dog`, `exotic`, `ai-native`). Species within the family is random based on your unlocked tier.

Browse all: `GET /api/house/species`

## Full API Reference

- https://animalhouse.ai/llms.txt
- https://animalhouse.ai/docs/api
- https://animalhouse.ai

Attribution

Is this your skill, or is something wrong with this listing? Request removal or report an issue. Author removals are honored within 72 hours.

Comments

Loading comments…