Use when a Flutter screen needs app state or data - separate presentation from state, keep business logic out of widgets, and follow the app's existing state solution (Riverpod 3 Notifier/AsyncNotifier, or the official ChangeNotifier+ListenableBuilder MVVM pattern)
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---
name: flutter-state-management
category: architecture
description: Use when a Flutter screen needs app state or data - separate presentation from state, keep business logic out of widgets, and follow the app's existing state solution (Riverpod 3 Notifier/AsyncNotifier, or the official ChangeNotifier+ListenableBuilder MVVM pattern)
tech_stack: Flutter
---
# Flutter State Management
## Overview
Widgets render state; something else owns it. Keeping business logic and data out of the widget tree is what makes Flutter screens testable and rebuilds cheap.
**Core principle:** Follow the app's existing state solution (Riverpod, Bloc, Provider, etc.) — do not introduce a second one. The pattern matters more than the library.
## Rules (library-agnostic)
- **One source of truth per piece of state**, owned by a controller/notifier/bloc — never duplicated across widgets via `setState`.
- **Presentation ↔ state via a thin interface:** the widget watches state and sends events/intents; it never contains the business rule or the network call.
- **`StatefulWidget` is for ephemeral UI only** (animation controllers, focus, scroll) — anything that outlives a rebuild or comes from a service is app state.
- **Handle all async states explicitly:** loading, data, empty, error. A `FutureBuilder`/`AsyncValue` that only renders the happy path ships a spinner-forever bug.
- **Dispose** controllers/subscriptions to avoid leaks.
- **Immutable state objects** (copyWith) so rebuilds are diff-friendly and predictable.
## Worked Example — Riverpod 3 (`Notifier`/`AsyncNotifier`, not `StateNotifier`)
`StateNotifier`/`StateNotifierProvider`/`StateProvider`/`ChangeNotifierProvider` are legacy as of Riverpod 3 — use `Notifier`/`AsyncNotifier` in new code. If the repo still uses `StateNotifier`, follow it; don't migrate existing code on your own initiative.
```dart
// state owner: no widgets, pure logic — unit-testable without pumping a widget
class TaskListNotifier extends AsyncNotifier<List<Task>> {
@override
Future<List<Task>> build() => ref.read(taskRepositoryProvider).list();
Future<void> reload() async {
state = const AsyncLoading();
state = await AsyncValue.guard(() => ref.read(taskRepositoryProvider).list());
}
}
final taskListProvider = AsyncNotifierProvider<TaskListNotifier, List<Task>>(TaskListNotifier.new);
// widget: watches state, renders each case, sends intents — no logic
ref.watch(taskListProvider).when(
loading: () => const AppSpinner(),
error: (e, _) => AppErrorView(message: e.toString(), onRetry: () => ref.read(taskListProvider.notifier).reload()),
data: (tasks) => tasks.isEmpty ? const EmptyView() : TaskList(tasks: tasks),
);
```
## Alternative — official Flutter MVVM (`ChangeNotifier` + `ListenableBuilder`)
Flutter's own architecture guide and the `flutter-apply-architecture-best-practices` skill teach this pattern when the app has no state-management package at all:
```dart
class TaskListViewModel extends ChangeNotifier {
TaskListViewModel(this._repo);
final TaskRepository _repo;
List<Task>? _tasks;
Object? _error;
bool _loading = false;
List<Task>? get tasks => _tasks;
Object? get error => _error;
bool get loading => _loading;
Future<void> load() async {
_loading = true; _error = null; notifyListeners();
try { _tasks = await _repo.list(); }
catch (e) { _error = e; }
finally { _loading = false; notifyListeners(); }
}
}
ListenableBuilder(
listenable: viewModel,
builder: (context, _) => switch (viewModel) {
_ when viewModel.loading => const AppSpinner(),
_ when viewModel.error != null => AppErrorView(message: '${viewModel.error}', onRetry: viewModel.load),
_ => TaskList(tasks: viewModel.tasks ?? const []),
},
)
```
Pick one pattern per app and stay consistent with what's already there — don't introduce a second state-management approach into a repo that already has one.
## Common Mistakes
- Business logic / http calls inside `build` or `initState`.
- `setState` juggling data that came from an API.
- Introducing a new state library alongside the app's existing one.
- Ignoring the error/empty branch of an async state.
- Leaked controllers (no `dispose`).
## Red Flags
- A widget imports an http client or repository directly.
- The same state mirrored in two widgets.
- An async view with no error handling.