Skip to content
Back to skills

Design Agent Tools And Context

ASecurity

Design the tools/functions an agent calls and the context/memory strategy that keeps it coherent — unambiguous tool names, typed parameters, examples-in-description, errors that teach recovery, a small-enough tool count, plus a context plan (what stays in-window, what gets summarized, what moves to external memory) and short-term-vs-long-term memory design under a per-turn token budget. Reach for this when the user says 'the agent keeps calling tools wrong', 'the context overflows', or 'the a...

  • 7 stars
  • 0 votes
  • 0 copies
  • 0 views
  • Added September 23, 2026
ai-agentsgorailsapi

Works with

  • api

Security analysis

A100/100

Scanned September 23, 2026

npx -y skills add mcorbett51090/RavenClaude --skill design-agent-tools-and-context --agent claude-code

Installs into .claude/skills of the current project.

Are you the author of Design Agent Tools And Context?

Add the live security badge to your README. It updates with every re-scan.

Security grade badge for Design Agent Tools And Context
[![Security: A — Skills Directory](https://www.skillsdirectory.com/api/skills/mcorbett51090-design-agent-tools-and-context/badge)](https://www.skillsdirectory.com/skills/mcorbett51090-design-agent-tools-and-context)

More formats (shields.io, HTML) on the badges page. Keep it an A: scan every change in CI with Pro.

Download with Pro
SKILL.md
---
name: design-agent-tools-and-context
description: "Design the tools/functions an agent calls and the context/memory strategy that keeps it coherent — unambiguous tool names, typed parameters, examples-in-description, errors that teach recovery, a small-enough tool count, plus a context plan (what stays in-window, what gets summarized, what moves to external memory) and short-term-vs-long-term memory design under a per-turn token budget. Reach for this when the user says 'the agent keeps calling tools wrong', 'the context overflows', or 'the agent loses track on long runs'. Used by `agent-implementation-engineer` (primary)."
---

# Skill: design-agent-tools-and-context

> **Invoked by:** `agent-implementation-engineer` (primary). Also consulted by `agentic-systems-architect` when a design needs the tool surface and memory model sketched before the topology is finalized.
>
> **When to invoke:** "the agent calls the wrong tool / passes bad arguments"; "the context window overflows on long runs"; "the agent drifts / loses the thread"; "what should the agent remember between turns / between runs?"; "how many tools is too many?".
>
> **Output:** tool/function schemas (names, typed params, descriptions with examples, recovery-teaching errors), a context strategy (in-window vs summarized vs external), and a memory design (short-term vs long-term) under a stated per-turn token budget.

## Procedure

1. **Inventory the tools the agent actually needs.** List every action the agent must take on the world. Collapse near-duplicates. **Fewer tools is better** — a large tool set is the most common cause of wrong tool selection. If two tools are chosen wrongly for each other, merge or disambiguate them.
2. **Design each tool like an API for a capable-but-literal caller.**
   - **Name:** unambiguous and action-shaped (`get_order_by_id`, not `order`).
   - **Parameters:** typed, with required-vs-optional explicit; prefer enums over free text where the domain is closed.
   - **Description:** say what it does, when to use it (and when NOT to), and include **one concrete example call**.
   - **Errors teach recovery:** return actionable messages (`"start_date must be YYYY-MM-DD, got '3rd'"`), not `"invalid input"` — the model reads the error and retries.
   - **Blast radius:** mark read-only vs write; writes get a confirmation gate downstream.
3. **Plan the context window as a budget.** For each turn, decide what belongs **in-window** (the current task, recent tool results, the running plan), what gets **summarized/compacted** (older turns, long tool outputs), and what moves to **external memory/retrieval** (documents, prior runs, large state). Set a **per-turn token budget** and design to stay under it.
4. **Design memory in two tiers.** **Short-term** = a scratchpad/working state for the current task (plan, intermediate results), cleared when the task ends. **Long-term** = a store queried across runs (user facts, prior outcomes, learned preferences) — decide what gets written, when it's read, and how staleness is handled. Not every agent needs long-term memory; add it only when cross-run recall is required.
5. **Close the loop between tools and context.** Large tool outputs are a context-overflow source — return **summaries or IDs**, not raw blobs, and let the agent fetch detail on demand. Keep tool results structured so they compact cleanly.

## Output format

- **Tool schemas:** one per tool — name, typed params, description-with-example, error-recovery notes, read/write flag.
- **Context strategy:** in-window / summarized / external, with the per-turn token budget.
- **Memory design:** short-term scratchpad shape + (if needed) long-term store's write/read/staleness rules.
- **Volatile facts** (tool-call formats, context-window sizes, model IDs): dated + `[verify-at-use]`.

## Guardrails

- **Too many tools is a bug** — if the model can't reliably choose, the tool set is the problem, not the model.
- **An error that doesn't teach recovery wastes a loop iteration** — every error message is a chance to self-correct.
- **Never let a raw tool blob into the window** when a summary + fetch-on-demand would do.

Attribution

Is this your skill, or is something wrong with this listing? Request removal or report an issue. Author removals are honored within 72 hours.

Comments

Loading comments…