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Prototype

ASecurity

Build a runnable prototype to answer a logic, state, or UI design question. Keep production integration outside the task unless requested.

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  • Added September 1, 2026
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  • cli

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Scanned September 12, 2026

npx -y skills add nodetool-ai/nodetool --skill prototype --agent claude-code

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SKILL.md
---
name: prototype
description: "Build a runnable prototype to answer a logic, state, or UI design question. Keep production integration outside the task unless requested."
---

# Prototype

A prototype is **throwaway code that answers a question**. The question decides the shape.

## Pick a branch

Identify which question is being answered — from the user's prompt, the surrounding code, or by asking if the user is around:

- **"Does this logic / state model feel right?"** → [LOGIC.md](LOGIC.md). Build a single shareable HTML file — free-play buttons plus tabbed guided walkthroughs — that pushes the state machine through cases that are hard to reason about on paper, and that a non-developer can drive.
- **"What should this look like?"** → [UI.md](UI.md). Generate several radically different UI variations on a single route, switchable via a URL search param and a floating bottom bar.

The two branches produce very different artifacts — getting this wrong wastes the whole prototype. If the question is genuinely ambiguous and the user isn't reachable, default to whichever branch better matches the surrounding code (a backend module → logic; a page or component → UI) and state the assumption at the top of the prototype.

## Rules that apply to both

1. **Throwaway from day one, and clearly marked as such.** Locate the prototype code close to where it will actually be used (next to the module or page it's prototyping for) so context is obvious — but name it so a casual reader can see it's a prototype, not production. For throwaway UI routes, obey whatever routing convention the project already uses; don't invent a new top-level structure.
2. **Trivial to run.** A UI prototype starts from one command in the project's task runner — `pnpm <name>`, `python <path>`, `bun <path>`, etc. A logic demo is a single HTML file the user double-clicks. Either way, no thinking required to start it.
3. **No persistence by default.** State lives in memory. Persistence is the thing the prototype is _checking_, not something it should depend on. If the question explicitly involves a database, hit a scratch DB or a local file with a clear "PROTOTYPE — wipe me" name.
4. **Keep verification proportional.** Exercise the scenario the prototype is meant to answer. Complete repository-mandated checks for code edits, without adding speculative abstractions or exhaustive tests. The point is to learn something fast.
5. **Surface the state.** After every action (logic) or on every variant switch (UI), print or render the full relevant state so the user can see what changed.
6. **Deliver the answer.** Provide the runnable artifact, the question it tests,
   and the observed result or decision still needed from the user. Integrate it
   into production code, commit a branch, or post to an issue only when requested.
   Preserve the prototype until the user no longer needs it.

Files in this skill

  • LOGIC.md6 KB
  • SKILL.md2.9 KB
  • UI.md6.8 KB

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