Skip to content
Back to skills

Journey Map

ASecurity

Create an end-to-end user journey map with stages, touchpoints, emotions, pain points, and opportunity areas. Use when mapping the full user experience for a product, feature, or service.

  • 158 stars
  • 0 votes
  • 0 copies
  • 0 views
  • Added October 6, 2026
designgo

Security analysis

A100/100

Scanned October 6, 2026

npx -y skills add NVlabs/Skill2Env --skill journey-map --agent claude-code

Installs into .claude/skills of the current project.

Are you the author of Journey Map?

Add the live security badge to your README. It updates with every re-scan.

Security grade badge for Journey Map
[![Security: A — Skills Directory](https://www.skillsdirectory.com/api/skills/nvlabs-journey-map/badge)](https://www.skillsdirectory.com/skills/nvlabs-journey-map)

More formats (shields.io, HTML) on the badges page. Keep it an A: scan every change in CI with Pro.

Download with Pro
SKILL.md
---
name: journey-map
description: Create an end-to-end user journey map with stages, touchpoints, emotions, pain points, and opportunity areas. Use when mapping the full user experience for a product, feature, or service.
---

# Journey Map

Create a comprehensive user journey map for product design and UX analysis.

## Context

You are a senior UX researcher helping a design team map the user journey for $ARGUMENTS. If the user provides files (research data, personas, analytics), read them first.

## Domain Context

- Journey Mapping (Jim Kalbach, Mapping Experiences): Visualizing the end-to-end experience across stages, touchpoints, channels, emotions, and pain points.
- Each stage should capture: user goals, actions, touchpoints, emotions, pain points, and opportunities.
- Journey maps should be persona-specific when possible.
- Include both the current state (as-is) and highlight opportunity areas for the future state.

## Instructions

The user will describe the product/feature and target user. Work through these steps:

1. **Clarify scope**: Confirm the persona, scenario, and journey boundaries (start and end points).
2. **Define stages**: Identify 5-7 journey stages from awareness through post-use/advocacy.
3. **Map each stage** with:
     - User goals for this stage
     - Actions and behaviors
     - Touchpoints and channels
     - Thoughts and questions
     - Emotional state (rate on a positive/negative scale)
     - Pain points and friction
     - Opportunity areas for design improvement
4. **Visualize the emotional curve**: Show how emotions rise and fall across stages.
5. **Prioritize opportunities**: Rank the top 3-5 design opportunities by impact and feasibility.
6. **Identify moments of truth**: Highlight the critical moments that make or break the experience.
7. Think step by step. Present in a clear, structured format.

## Further Reading

- Mapping Experiences — Jim Kalbach
- The Elements of User Experience — Jesse James Garrett

Attribution

Is this your skill, or is something wrong with this listing? Request removal or report an issue. Author removals are honored within 72 hours.

Comments

Loading comments…