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Shader Dev

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Comprehensive GLSL shader techniques for stunning visual effects — ray marching, SDF modeling, fluid simulation, procedural generation, and more

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  • Added June 6, 2026
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A100/100

Scanned June 6, 2026

npx -y skills add paperclipai/companies --skill shader-dev --agent claude-code

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SKILL.md
---
name: shader-dev
description: Comprehensive GLSL shader techniques for stunning visual effects — ray marching, SDF modeling, fluid simulation, procedural generation, and more
metadata:
  sources:
    - kind: github-file
      repo: MiniMax-AI/skills
      path: skills/shader-dev/SKILL.md
      commit: ce4855d12931f58514c21ba22b76b8e36a4b1668
      attribution: MiniMax
      license: MIT
      usage: referenced
---

36 GLSL shader techniques (ShaderToy-compatible) for real-time visual effects including ray marching, signed distance functions, lighting models, procedural noise, fluid simulation, particle systems, and volumetric rendering.

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