3D chart visualization with Swift Charts using Chart3D, SurfacePlot, interactive pose control, and surface styling — plus a 2D Swift Charts construction reference (marks, axes, selection, SectorMark, scrollable charts). Use when creating data visualizations with Swift Charts.
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---
name: charts-3d
description: 3D chart visualization with Swift Charts using Chart3D, SurfacePlot, interactive pose control, and surface styling — plus a 2D Swift Charts construction reference (marks, axes, selection, SectorMark, scrollable charts). Use when creating data visualizations with Swift Charts.
allowed-tools: [Read, Glob, Grep]
last_verified: 2026-07-16
review_by: 2027-06-22
os_version: iOS 27 / macOS 27
---
# 3D Charts with Swift Charts
Create 3D data visualizations using `Chart3D` and `SurfacePlot`. Covers math-driven surfaces, data-driven surfaces, interactive camera pose control, surface styling, and camera projection modes.
## When This Skill Activates
Use this skill when the user:
- Wants to create a 3D chart or 3D data visualization
- Asks about `Chart3D`, `SurfacePlot`, or 3D surface plots
- Needs to visualize a mathematical function as a 3D surface
- Wants interactive drag-to-rotate on a 3D chart
- Asks about 3D chart camera angles, pose, or projection
- Needs to style 3D surfaces with gradients or height-based coloring
- Wants to render multiple surfaces in a single 3D chart
- Asks about data-driven 3D plots from an array of points
- Needs the 2D Swift Charts API layer: marks, axes, series styling, selection, SectorMark pies/donuts, or scrollable charts
## Decision Tree
```
What 3D chart feature do you need?
|
+-- Visualize a math function f(x, y) -> z
| +-- Use SurfacePlot(x:y:z:function:)
|
+-- Visualize data points as a surface
| +-- Use Chart3D(data) { point in SurfacePlot(...) }
|
+-- Interactive drag-to-rotate
| +-- Bind pose: .chart3DPose($pose) with @State var pose: Chart3DPose
|
+-- Fixed viewing angle (no interaction)
| +-- Read-only pose: .chart3DPose(Chart3DPose.front) or custom
|
+-- Style the surface color
| +-- Solid color -> .foregroundStyle(Color.blue)
| +-- Gradient -> .foregroundStyle(LinearGradient(...))
| +-- Height-based -> .foregroundStyle(.heightBased(gradient, yRange:))
| +-- Normal-based -> .foregroundStyle(.normalBased)
|
+-- Camera projection
| +-- Perspective (depth) -> .chart3DCameraProjection(.perspective)
| +-- Orthographic (flat) -> .chart3DCameraProjection(.orthographic)
| +-- System default -> .chart3DCameraProjection(.automatic)
|
+-- Multiple surfaces in one chart
+-- Place multiple SurfacePlot calls inside a single Chart3D { }
```
## API Availability
| API | Minimum Version | Import | Notes |
|-----|----------------|--------|-------|
| `Chart3D` | iOS 26 / macOS 26 | `Charts` | Main 3D chart container |
| `SurfacePlot` | iOS 26 / macOS 26 | `Charts` | 3D surface mark |
| `Chart3DPose` | iOS 26 / macOS 26 | `Charts` | Viewing angle control |
| `Chart3DCameraProjection` | iOS 26 / macOS 26 | `Charts` | `.automatic`, `.perspective`, `.orthographic` |
| `Chart3DSurfaceStyle` | iOS 26 / macOS 26 | `Charts` | `.heightBased`, `.normalBased` |
## Quick Start
### Math-Driven Surface
Render a surface from a function `f(x, y) -> z`:
```swift
import SwiftUI
import Charts
struct WaveSurfaceView: View {
var body: some View {
Chart3D {
SurfacePlot(
x: "X",
y: "Height",
z: "Z",
function: { x, z in
sin(x) * cos(z)
}
)
.foregroundStyle(.blue)
}
}
}
```
### Data-Driven Surface
Render a surface from an array of data points:
```swift
import SwiftUI
import Charts
struct DataPoint: Identifiable {
let id = UUID()
let x: Double
let y: Double
let z: Double
}
struct DataSurfaceView: View {
let points: [DataPoint]
var body: some View {
Chart3D(points) { point in
SurfacePlot(
x: .value("X", point.x),
y: .value("Height", point.y),
z: .value("Z", point.z)
)
}
}
}
```
### Interactive Rotation
Allow the user to drag to rotate the chart:
```swift
import SwiftUI
import Charts
struct InteractiveChartView: View {
@State private var pose = Chart3DPose.default
var body: some View {
Chart3D {
SurfacePlot(
x: "X",
y: "Height",
z: "Z",
function: { x, z in
sin(x) * cos(z)
}
)
.foregroundStyle(.blue)
}
.chart3DPose($pose)
}
}
```
## Surface Styling Patterns
### Solid Color
```swift
SurfacePlot(x: "X", y: "Y", z: "Z", function: { x, z in x * z })
.foregroundStyle(.blue)
```
### Linear Gradient
```swift
SurfacePlot(x: "X", y: "Y", z: "Z", function: { x, z in x * z })
.foregroundStyle(
LinearGradient(
colors: [.blue, .green, .yellow],
startPoint: .bottom,
endPoint: .top
)
)
```
### Height-Based Surface Style
Color the surface based on height values, mapping a gradient across the y-axis range:
```swift
SurfacePlot(x: "X", y: "Y", z: "Z", function: { x, z in sin(x) * cos(z) })
.foregroundStyle(
Chart3DSurfaceStyle.heightBased(
Gradient(colors: [.blue, .cyan, .green, .yellow, .red]),
yRange: -1...1
)
)
```
### Normal-Based Surface Style
Color based on surface normals, giving a lighting-aware appearance:
```swift
SurfacePlot(x: "X", y: "Y", z: "Z", function: { x, z in sin(x) * cos(z) })
.foregroundStyle(Chart3DSurfaceStyle.normalBased)
```
### Surface Roughness
Control surface shininess (0 = reflective, 1 = matte):
```swift
SurfacePlot(x: "X", y: "Y", z: "Z", function: { x, z in sin(x) * cos(z) })
.foregroundStyle(.blue)
.roughness(0.3)
```
## Interactive Pose Control
### Preset Poses
`Chart3DPose` provides built-in presets for common viewing angles:
```swift
.chart3DPose(.default) // Standard 3/4 angle
.chart3DPose(.front) // Viewing from front
.chart3DPose(.back) // Viewing from back
.chart3DPose(.top) // Top-down view
.chart3DPose(.bottom) // Bottom-up view
.chart3DPose(.right) // Right side view
.chart3DPose(.left) // Left side view
```
### Custom Pose
Specify exact azimuth (horizontal rotation) and inclination (vertical tilt):
```swift
.chart3DPose(
Chart3DPose(azimuth: .degrees(45), inclination: .degrees(30))
)
```
### Anti-Patterns
```swift
// ❌ Passing a literal where a binding is needed for interactivity
.chart3DPose(.default) // This is read-only; drag gestures will not work
// ✅ Use a @State binding for interactive rotation
@State private var pose = Chart3DPose.default
// ...
.chart3DPose($pose)
```
## Camera Projection
Control how 3D depth is rendered:
```swift
Chart3D {
SurfacePlot(x: "X", y: "Y", z: "Z", function: { x, z in sin(x) * cos(z) })
.foregroundStyle(.blue)
}
.chart3DCameraProjection(.perspective) // Objects farther away appear smaller
// .chart3DCameraProjection(.orthographic) // No perspective distortion
// .chart3DCameraProjection(.automatic) // System decides
```
## Multiple Surfaces
Render multiple surfaces in a single chart for comparison:
```swift
import SwiftUI
import Charts
struct ComparisonChartView: View {
@State private var pose = Chart3DPose.default
var body: some View {
Chart3D {
SurfacePlot(
x: "X",
y: "Wave A",
z: "Z",
function: { x, z in sin(x) * cos(z) }
)
.foregroundStyle(.blue.opacity(0.8))
SurfacePlot(
x: "X",
y: "Wave B",
z: "Z",
function: { x, z in cos(x) * sin(z) }
)
.foregroundStyle(.red.opacity(0.8))
}
.chart3DPose($pose)
.chart3DCameraProjection(.perspective)
}
}
```
## Complete Example
A full-featured 3D chart with height-based coloring, interactive rotation, and perspective projection:
```swift
import SwiftUI
import Charts
struct TerrainView: View {
@State private var pose = Chart3DPose(
azimuth: .degrees(30),
inclination: .degrees(25)
)
var body: some View {
VStack {
Text("Terrain Visualization")
.font(.headline)
Chart3D {
SurfacePlot(
x: "Longitude",
y: "Elevation",
z: "Latitude",
function: { x, z in
let distance = sqrt(x * x + z * z)
return sin(distance) / max(distance, 0.1)
}
)
.foregroundStyle(
Chart3DSurfaceStyle.heightBased(
Gradient(colors: [
.blue, .cyan, .green, .yellow, .orange, .red
]),
yRange: -0.5...1.0
)
)
.roughness(0.4)
}
.chart3DPose($pose)
.chart3DCameraProjection(.perspective)
}
.padding()
}
}
```
## Chart Design Fundamentals (WWDC22)
These apply to every chart you build — 2D or 3D. The pillars: **focused, approachable, accessible**.
- **Pick marks by goal**: bars for patterns, ranges, and individual values; points for spotting outliers; lines for rates of change.
- **Test with real, noisy data early** — placeholder sine waves hide layout failures. Design the edge cases explicitly (e.g., gaps in a line chart where data is missing).
- **~4 horizontal gridlines** is a good baseline; pick intuitive intervals — multiples of 20 for counts, multiples of 7 for day-based axes.
- **Descriptive takeaway title** ("Total Sales: 1,234 Pancakes"), not a generic label ("Sales") — and give the chart surrounding context.
- **Touch targets stretch to full chart height** — a tap anywhere in a bar's column selects it, not just the drawn pixels.
- Support **touch, keyboard, Voice Control, Switch Control, and VoiceOver equally** — every interaction needs a non-pointer path.
- **Color enhances, never solely conveys** — differentiate series with symbols/shapes first, color second. Verify contrast in Dark, Light, and Increase Contrast, and balance saturation so no series visually outweighs the others.
- **Every visual encoding needs a non-visual representation** — per-mark VoiceOver labels and an Audio Graph descriptor; Swift Charts provides both by default, so don't break them with custom drawing. Custom-drawn charts implement them by hand — see "Audio Graphs: AXChartDescriptor" below.
## Swift Charts Construction Reference (2D)
The design fundamentals above apply to every chart; this is the API layer for standard 2D charts (iOS 16+ unless noted; selection, SectorMark, and scrolling are iOS 17+).
### Marks Compose
A `Chart` is a composition of marks — `BarMark`, `LineMark`, `PointMark`, `AreaMark`, `RuleMark`, `RectangleMark`. The `.value("Label", v)` factory arguments do double duty: they bind data AND drive the automatic axes and legend, so label them meaningfully:
```swift
Chart(salesData) { sale in // Identifiable data — no explicit ForEach needed
BarMark(
x: .value("Day", sale.day, unit: .day), // unit: .day buckets temporal values per day
y: .value("Sales", sale.count)
)
}
```
- Transpose a chart by swapping the x/y value pairs — horizontal bars need no other change.
- `unit:` (`.day`, `.month`, `.hour`) controls temporal bucketing; omit it and every timestamp is its own position.
### Series: Style + Symbol, Never Color Alone
`.foregroundStyle(by:)` splits marks into series; pair it with `.symbol(by:)` so series stay distinguishable without color (WWDC22):
```swift
Chart(data) { point in
LineMark(x: .value("Day", point.day), y: .value("Sales", point.sales))
.foregroundStyle(by: .value("City", point.city))
.symbol(by: .value("City", point.city))
}
```
- Remap series colors with `.chartForegroundStyleScale(["Cupertino": .indigo, "San Francisco": .teal])`.
- `.position(by: .value("City", point.city))` converts stacked bars into grouped bars.
### Pin Scales for Stability
Pin scales so a filtered dataset doesn't make the whole chart jump:
```swift
.chartYScale(domain: 0...maxExpectedSales)
.chartXScale(domain: startDate...endDate)
```
### Composing Statistics into a Chart
Marks compose freely, so summary statistics are just more marks:
```swift
Chart {
ForEach(data) { point in
AreaMark( // min–max band
x: .value("Day", point.day),
yStart: .value("Min", point.min),
yEnd: .value("Max", point.max)
)
.opacity(0.3)
LineMark(x: .value("Day", point.day), y: .value("Average", point.average))
}
RuleMark(y: .value("Overall", overallAverage)) // overall average line
.foregroundStyle(.secondary)
.annotation(position: .top, alignment: .leading) {
Text("Avg: \(overallAverage, format: .number.precision(.fractionLength(0)))")
.font(.caption)
.foregroundStyle(.secondary)
}
}
```
### Axes Are Builders
```swift
.chartXAxis {
AxisMarks(values: .stride(by: .month)) { value in
AxisGridLine()
AxisTick()
AxisValueLabel(format: .dateTime.month(.narrow))
}
}
.chartYAxis {
AxisMarks(position: .leading) // move the value axis to the leading edge
}
```
- Conditional styling belongs *inside* the builder — check `value.as(Date.self)` in the closure to, say, bold only the first month of each quarter.
- `.chartXAxis(.hidden)` removes an axis entirely; `.chartPlotStyle { $0.frame(height: 200).background(.gray.opacity(0.05)).border(.quaternary) }` sizes and styles the plot area itself.
### Interactivity: Selection First
Prefer the built-in selection binding over hand-rolled overlay gestures (iOS 17):
```swift
@State private var selectedDay: Date?
Chart(data) { ... }
.chartXSelection(value: $selectedDay)
```
Render the selection as marks — a `RuleMark` with `zIndex(-1)` so it draws behind the data, and an annotation that stays inside the plot:
```swift
if let selectedDay {
RuleMark(x: .value("Selected", selectedDay, unit: .day))
.foregroundStyle(.gray.opacity(0.3))
.zIndex(-1)
.annotation(
position: .top, spacing: 0,
overflowResolution: .init(x: .fit(to: .chart), y: .disabled)
) {
SelectionDetailCard(day: selectedDay)
}
}
```
For fully custom hit-testing, drop to `ChartProxy` inside `.chartOverlay` with a `GeometryReader`: `proxy.value(atX:)` converts gesture locations to data values, `proxy.position(forX:)` converts back.
### SectorMark: Pies and Donuts (iOS 17+)
```swift
Chart(data) { item in
SectorMark(
angle: .value("Sales", item.sales),
innerRadius: .ratio(0.62), // donut hole
angularInset: 1.5 // 1.5 per side = 3pt gaps between sectors
)
.cornerRadius(4)
.foregroundStyle(by: .value("Name", item.name))
}
.chartBackground { proxy in
GeometryReader { geo in // headline metric in the donut hole
if let anchor = proxy.plotFrame {
let frame = geo[anchor]
Text("Best: \(topSellerName)")
.position(x: frame.midX, y: frame.midY)
}
}
}
```
### Large Datasets: Scroll a Window
Don't cram a year into one screen — show a window and scroll (WWDC23):
```swift
Chart(yearOfData) { ... }
.chartScrollableAxes(.horizontal)
.chartXVisibleDomain(length: 3600 * 24 * 30) // 30-day window
.chartScrollPosition(x: $scrollDate) // read/write the scroll offset
.chartScrollTargetBehavior(
.valueAligned(
matching: DateComponents(hour: 0), // land on day boundaries
majorAlignment: .matching(DateComponents(day: 1)) // snap paging to month starts
)
)
```
### Accessibility Per Mark
Auto-generated VoiceOver descriptions read raw values; per-mark labels beat them:
```swift
BarMark(x: .value("Day", sale.day, unit: .day), y: .value("Sales", sale.count))
.accessibilityLabel(sale.day.formatted(date: .abbreviated, time: .omitted))
.accessibilityValue("\(sale.count) pancakes sold")
```
With hundreds or thousands of points, bucket into reasonable intervals and expose one
accessibility element per interval rather than per point (WWDC21 10122).
### Audio Graphs: AXChartDescriptor (WWDC21 10122)
Audio Graphs let VoiceOver play a data series as a continuous tone — pitch = Y value,
time = X position — with an explorer view (rotor → "Audio Graph" → Chart Details) that
plays the sonification, scrubs it (double-tap-and-hold; pausing speaks the value at the
current position), and shows automatically computed summary statistics. Swift Charts
generates a default descriptor; custom-drawn charts conform to `AXChart` (UIKit) or use
the `.accessibilityChartDescriptor(_:)` modifier with an `AXChartDescriptorRepresentable`
(SwiftUI, iOS 15+):
```swift
var accessibilityChartDescriptor: AXChartDescriptor? {
let xAxis = AXNumericDataAxisDescriptor(
title: "Cups of coffee",
range: 0...10,
gridlinePositions: [], // gridlines render as haptics during playback
valueDescriptionProvider: { "\(Int($0)) cups" }) // "5 cups", never a bare "5"
let yAxis = AXNumericDataAxisDescriptor(
title: "Lines of code",
range: 0...100,
gridlinePositions: [],
valueDescriptionProvider: { "\(Int($0)) lines of code" })
let series = AXDataSeriesDescriptor(
name: "Productivity",
isContinuous: true, // line → one continuous tone; false for bars/points → discrete tones
dataPoints: model.points.map { AXDataPoint(x: $0.x, y: $0.y) })
return AXChartDescriptor(
title: model.title,
summary: model.summary, // 1–2 sentence alt text; spoken in the explorer view
xAxis: xAxis,
yAxis: yAxis,
additionalAxes: [],
series: [series])
}
```
- Categorical axes use `AXCategoricalDataAxisDescriptor`; localize and pluralize the
`valueDescriptionProvider` output in production.
- Visual floor for any chart (WWDC21 10122): foreground/background contrast **≥ 4.5:1**
(verify with Accessibility Inspector's Color Contrast Calculator); **never pair
red + green** (the most common color blindness) and avoid **blue + yellow** (the second
most common); use **symbols in addition to color** so series stay distinguishable with
no color perception at all.
## Top Mistakes
| # | Mistake | Fix |
|---|---------|-----|
| 1 | Forgetting to `import Charts` | Both `SwiftUI` and `Charts` imports are required |
| 2 | Using `.chart3DPose(.default)` and expecting drag-to-rotate | Use a `@State` binding: `.chart3DPose($pose)` for interactive rotation |
| 3 | Setting `yRange` that does not cover actual function output | Match the `yRange` in `.heightBased()` to the actual min/max of your function output |
| 4 | Applying `.roughness()` without `.foregroundStyle()` | Roughness modifies existing surface appearance; set a foreground style first |
| 5 | Using orthographic projection for presentation/demo contexts | Prefer `.perspective` for visual appeal; use `.orthographic` for precise data reading |
## Review Checklist
### Imports and Setup
- [ ] Both `import SwiftUI` and `import Charts` are present
- [ ] Deployment target is iOS 26 / macOS 26 or later
- [ ] `Chart3D` wraps all `SurfacePlot` content
### Surface Configuration
- [ ] Axis labels (`x:`, `y:`, `z:`) are descriptive and meaningful
- [ ] `foregroundStyle` applied to each `SurfacePlot` for clear visual distinction
- [ ] `yRange` in `.heightBased()` matches the actual output range of the function
- [ ] `roughness` value makes sense for the use case (0 = reflective, 1 = matte)
### Interactivity
- [ ] Pose is a `@State` binding if drag-to-rotate is intended
- [ ] Pose is a constant (non-binding) if rotation should be locked
- [ ] Initial pose angle provides a good default view of the data
### Camera
- [ ] Camera projection set appropriately (`.perspective` for visual, `.orthographic` for precision)
- [ ] If using `.automatic`, verified the system choice looks acceptable
### Multiple Surfaces
- [ ] Each surface has a distinct color or opacity to differentiate
- [ ] Axis labels are unique per surface or shared where appropriate
### Accessibility
- [ ] Contrast ≥ 4.5:1; no red+green or blue+yellow series pairs; symbols supplement color (WWDC21 10122)
- [ ] Custom-drawn charts expose an `AXChartDescriptor` (Audio Graphs) — or keep Swift Charts' default intact
- [ ] Large datasets expose one accessibility element per interval, not per point
## References
- [Swift Charts](https://developer.apple.com/documentation/charts)
- [Swift Charts — Chart3D](https://developer.apple.com/documentation/Charts/Chart3D)
- [Swift Charts — SurfacePlot](https://developer.apple.com/documentation/Charts/SurfacePlot)
- [Swift Charts — Chart3DPose](https://developer.apple.com/documentation/Charts/Chart3DPose)
- [Swift Charts — Chart3DCameraProjection](https://developer.apple.com/documentation/Charts/Chart3DCameraProjection)
- [Swift Charts — Chart3DSurfaceStyle](https://developer.apple.com/documentation/Charts/Chart3DSurfaceStyle)