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Mobile First Design
ASecurityDesigns responsive interfaces starting from mobile screens with progressive enhancement for larger devices. Use when building responsive websites, optimizing for mobile users, or implementing adaptive layouts.
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- Added February 7, 2026
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[](https://www.skillsdirectory.com/skills/secondsky-mobile-first-design)---
name: mobile-first-design
description: Designs responsive interfaces starting from mobile screens with progressive enhancement for larger devices. Use when building responsive websites, optimizing for mobile users, or implementing adaptive layouts.
---
# Mobile-First Design
Design interfaces starting with mobile as the foundation, then enhance for larger screens.
## Breakpoints
| Name | Width | Devices |
|------|-------|---------|
| Mobile | 320-480px | iPhone SE, small Android |
| Tablet | 481-768px | iPad mini |
| Desktop | 769-1024px | iPad Pro, laptops |
| Large | 1025px+ | Desktop monitors |
## Mobile-First CSS
```css
/* Base styles (mobile) */
.container {
padding: 1rem;
}
.nav {
display: none; /* Hidden on mobile */
}
.nav-toggle {
display: block; /* Hamburger visible */
}
/* Tablet and up */
@media (min-width: 768px) {
.container {
padding: 2rem;
max-width: 720px;
margin: 0 auto;
}
.nav {
display: flex;
}
.nav-toggle {
display: none;
}
}
/* Desktop */
@media (min-width: 1024px) {
.container {
max-width: 960px;
}
}
```
## Touch-Friendly Design
```css
/* Minimum touch target: 48x48px */
.button {
min-height: 48px;
min-width: 48px;
padding: 12px 24px;
}
/* Adequate spacing */
.list-item {
padding: 16px;
margin-bottom: 8px;
}
```
## Performance Requirements
| Metric | Target |
|--------|--------|
| First Contentful Paint | <3s on 3G |
| JS bundle | <100KB gzipped |
| Total page weight | <500KB |
## Progressive Enhancement
```html
<!-- Layer 1: Semantic HTML (works without CSS/JS) -->
<nav>
<a href="/home">Home</a>
<a href="/about">About</a>
</nav>
<!-- Layer 2: CSS enhances appearance -->
<!-- Layer 3: JS adds interactivity -->
```
## Best Practices
- Start design at 320px width
- Use relative units (rem, %, vw)
- Test on real devices
- Optimize images for mobile
- Minimize JavaScript for initial load
- Ensure readable text without zooming
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