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Playground

ASecurity

Creates interactive HTML playgrounds — self-contained single-file explorers that let users configure something visually through controls, see a live preview, and copy out a prompt. Use when the user a

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  • 3 views
  • Added September 8, 2026
designjavascriptgojavasqlexpressgitapi

Works with

  • cli
  • api

Security analysis

A100/100

Scanned September 8, 2026

npx -y skills add thiagofernandes1987-create/APEX --skill playground --agent claude-code

Installs into .claude/skills of the current project.

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SKILL.md
---
skill_id: integrations.official_plugins.playground
name: "playground"
description: "Creates interactive HTML playgrounds — self-contained single-file explorers that let users configure something visually through controls, see a live preview, and copy out a prompt. Use when the user a"
version: v00.33.0
status: ADOPTED
domain_path: integrations/official-plugins/playground
anchors:
  - playground
  - creates
  - interactive
  - html
  - playgrounds
  - self
  - contained
  - single
source_repo: claude-plugins-official
risk: safe
languages: [dsl]
llm_compat: {claude: full, gpt4o: minimal, gemini: minimal, llama: minimal}
apex_version: v00.33.0
executor: LLM_BEHAVIOR
---

# Playground Builder

A playground is a self-contained HTML file with interactive controls on one side, a live preview on the other, and a prompt output at the bottom with a copy button. The user adjusts controls, explores visually, then copies the generated prompt back into Claude.

## When to use this skill

When the user asks for an interactive playground, explorer, or visual tool for a topic — especially when the input space is large, visual, or structural and hard to express as plain text.

## How to use this skill

1. **Identify the playground type** from the user's request
2. **Load the matching template** from `templates/`:
   - `templates/design-playground.md` — Visual design decisions (components, layouts, spacing, color, typography)
   - `templates/data-explorer.md` — Data and query building (SQL, APIs, pipelines, regex)
   - `templates/concept-map.md` — Learning and exploration (concept maps, knowledge gaps, scope mapping)
   - `templates/document-critique.md` — Document review (suggestions with approve/reject/comment workflow)
   - `templates/diff-review.md` — Code review (git diffs, commits, PRs with line-by-line commenting)
   - `templates/code-map.md` — Codebase architecture (component relationships, data flow, layer diagrams)
3. **Follow the template** to build the playground. If the topic doesn't fit any template cleanly, use the one closest and adapt.
4. **Open in browser.** After writing the HTML file, run `open <filename>.html` to launch it in the user's default browser.

## Core requirements (every playground)

- **Single HTML file.** Inline all CSS and JS. No external dependencies.
- **Live preview.** Updates instantly on every control change. No "Apply" button.
- **Prompt output.** Natural language, not a value dump. Only mentions non-default choices. Includes enough context to act on without seeing the playground. Updates live.
- **Copy button.** Clipboard copy with brief "Copied!" feedback.
- **Sensible defaults + presets.** Looks good on first load. Include 3-5 named presets that snap all controls to a cohesive combination.
- **Dark theme.** System font for UI, monospace for code/values. Minimal chrome.

## State management pattern

Keep a single state object. Every control writes to it, every render reads from it.

```javascript
const state = { /* all configurable values */ };

function updateAll() {
  renderPreview(); // update the visual
  updatePrompt();  // rebuild the prompt text
}
// Every control calls updateAll() on change
```

## Prompt output pattern

```javascript
function updatePrompt() {
  const parts = [];

  // Only mention non-default values
  if (state.borderRadius !== DEFAULTS.borderRadius) {
    parts.push(`border-radius of ${state.borderRadius}px`);
  }

  // Use qualitative language alongside numbers
  if (state.shadowBlur > 16) parts.push('a pronounced shadow');
  else if (state.shadowBlur > 0) parts.push('a subtle shadow');

  prompt.textContent = `Update the card to use ${parts.join(', ')}.`;
}
```

## Common mistakes to avoid

- Prompt output is just a value dump → write it as a natural instruction
- Too many controls at once → group by concern, hide advanced in a collapsible section
- Preview doesn't update instantly → every control change must trigger immediate re-render
- No defaults or presets → starts empty or broken on load
- External dependencies → if CDN is down, playground is dead
- Prompt lacks context → include enough that it's actionable without the playground

## Diff History
- **v00.33.0**: Ingested from claude-plugins-official-main

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