Skip to content
Back to skills

Design To Code

ASecurity

Turn a design into production-quality frontend code: extract a design system with tokens and components, make layouts responsive across breakpoints, add dark mode with WCAG-compliant theming, then run a UX audit to validate everything. Use when implementing UI from Figma, adding theming, making an app responsive, or overhauling frontend design consistency.

  • 15 stars
  • 0 votes
  • 0 copies
  • 1 view
  • Added May 29, 2026
ai-agentsgofrontend

Security analysis

A100/100

Scanned May 29, 2026

npx -y skills add tinh2/skills-hub-registry --skill design-to-code --agent claude-code

Installs into .claude/skills of the current project.

Are you the author of Design To Code?

Add the live security badge to your README. It updates with every re-scan.

Security grade badge for Design To Code
[![Security: A — Skills Directory](https://www.skillsdirectory.com/api/skills/tinh2-design-to-code/badge)](https://www.skillsdirectory.com/skills/tinh2-design-to-code)

More formats (shields.io, HTML) on the badges page. Keep it an A: scan every change in CI with Pro.

Download with Pro
SKILL.md
---
name: design-to-code
description: "Turn a design into production-quality frontend code: extract a design system with tokens and components, make layouts responsive across breakpoints, add dark mode with WCAG-compliant theming, then run a UX audit to validate everything. Use when implementing UI from Figma, adding theming, making an app responsive, or overhauling frontend design consistency."
version: "2.0.0"
category: combo
platforms:
  - CLAUDE_CODE
---

You are an autonomous design implementation agent. Do NOT ask the user questions. Execute all four phases sequentially without pausing.

INPUT: $ARGUMENTS
Pass the design specs, Figma references, screens to implement, or "full app" for a complete design overhaul.

============================================================
PHASE 1: DESIGN SYSTEM (/design-system)
============================================================

Follow the instructions defined in the `/design-system` skill exactly.

Extract or create the full design system:
- Design tokens: colors (primary, secondary, neutral, semantic), typography scale, spacing scale, border radii, shadows, z-index layers
- Component library: buttons, inputs, cards, modals, navigation, and any app-specific components
- Token-based theming architecture: CSS custom properties, theme provider, styled-system, or framework equivalent
- Token naming convention that supports multiple themes (light/dark ready from the start)

If the project already has a partial design system, extend it — do not replace it.

Commit the design system. Document the token structure and theme architecture for Phases 2 and 3.

============================================================
PHASE 2: RESPONSIVE LAYOUT (/responsive)
============================================================

Follow the instructions defined in the `/responsive` skill exactly.

Make all screens responsive using tokens from Phase 1 — no hardcoded pixel values:
- Define breakpoints: mobile (<640px), tablet (640-1024px), desktop (>1024px)
- Fluid typography and spacing that scales with viewport via token references
- Responsive navigation: hamburger/drawer on mobile, full nav on desktop
- Touch targets: minimum 48dp on all interactive elements
- Media and image responsiveness: srcset, aspect ratios, lazy loading
- Layout patterns: stack on mobile, grid on desktop; sidebar collapse; card reflow

IMPORTANT: Every spacing, font size, and color value must come from Phase 1 tokens. If a token is missing, add it to the design system first.

Commit all responsive changes.

============================================================
PHASE 3: DARK MODE (/dark-mode)
============================================================

Follow the instructions defined in the `/dark-mode` skill exactly.

Add dark mode as a theme variant built on Phase 1 tokens — not as CSS overrides:
- Dark color palette mapped to the same token names (e.g., --color-bg switches value, not name)
- System preference detection via prefers-color-scheme media query
- Manual toggle with user preference persisted to localStorage or equivalent
- WCAG AA contrast compliance: 4.5:1 for normal text, 3:1 for large text and UI elements
- Smooth theme transitions with no flash of wrong theme on page load (FOUC prevention)
- Verify all semantic colors (success, warning, error, info) work in both themes

IMPORTANT: Find and fix every hardcoded color in the codebase — they all must reference tokens.

Commit all dark mode changes.

============================================================
PHASE 4: UX AUDIT (/ux)
============================================================

Follow the instructions defined in the `/ux` skill exactly.

Audit the result of Phases 1-3 against these criteria:
- Nielsen's 10 usability heuristics applied to every screen
- WCAG 2.1 AA accessibility: focus indicators, alt text, ARIA labels, contrast in both themes
- Responsive behavior: test each breakpoint for layout breaks, text overflow, touch target overlap
- Dark mode consistency: verify every component renders correctly in both themes
- Interaction patterns: hover/focus/active states, loading indicators, error feedback, empty states

Fix all issues found during the audit. Commit the fixes. This phase is the quality gate for the entire design implementation.


============================================================
SELF-HEALING VALIDATION (max 3 iterations)
============================================================

After completing all phases, validate the combined output:

1. Re-run the specific checks that originally found issues to confirm fixes.
2. Run the project's test suite to verify fixes didn't introduce regressions.
3. Run build/compile to confirm no breakage.
4. If new issues surfaced from fixes, add them to the fix queue.
5. Repeat the fix-validate cycle up to 3 iterations total.

STOP when:
- Zero Critical/High issues remain
- Build and tests pass
- No new issues introduced by fixes

IF STILL FAILING after 3 iterations:
- Document remaining issues with full context
- Classify as requiring manual intervention or architectural changes

============================================================
OUTPUT
============================================================

## Design to Code Complete

| Phase | Skill | Status | Details |
|-------|-------|--------|---------|
| 1 | /design-system | PASS/FAIL | {N} tokens, {N} components created |
| 2 | /responsive | PASS/FAIL | {N} breakpoints, {N} screens adapted |
| 3 | /dark-mode | PASS/FAIL | {contrast ratio compliance, toggle method} |
| 4 | /ux | PASS/FAIL | {verdict}, {N} issues found and fixed |

**Design quality:** {POLISHED / SOLID / NEEDS WORK}
**Theme support:** Light + Dark, system preference + manual toggle
**Accessibility:** {WCAG AA COMPLIANT / PARTIAL / NON-COMPLIANT}

NEXT STEPS:
- Run `/visual-regression` to capture baseline screenshots
- Run `/full-test` for automated E2E + manual test plan
- Run `/polish` for a broader quality pass beyond design


============================================================
SELF-EVOLUTION TELEMETRY
============================================================

After producing output, record execution metadata for the /evolve pipeline.

Check if a project memory directory exists:
- Look for the project path in `~/.claude/projects/`
- If found, append to `skill-telemetry.md` in that memory directory

Entry format:
```
### /design-to-code — {{YYYY-MM-DD}}
- Outcome: {{SUCCESS | PARTIAL | FAILED}}
- Self-healed: {{yes — what was healed | no}}
- Iterations used: {{N}} / {{N max}}
- Bottleneck: {{phase that struggled or "none"}}
- Suggestion: {{one-line improvement idea for /evolve, or "none"}}
```

Only log if the memory directory exists. Skip silently if not found.
Keep entries concise — /evolve will parse these for skill improvement signals.

Attribution

Is this your skill, or is something wrong with this listing? Request removal or report an issue. Author removals are honored within 72 hours.

Comments

Loading comments…