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Evolution Strategy

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Use evolution mechanisms (selection, mutation, radiation) as design operators for generating and refining solution populations.

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  • Added June 1, 2026
research

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A100/100

Scanned June 1, 2026

npx -y skills add yogsoth-ai/de-anthropocentric-research-engine --skill evolution-strategy --agent claude-code

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SKILL.md
---
name: evolution-strategy
description: "Use evolution mechanisms (selection, mutation, radiation) as design operators for generating and refining solution populations."
execution: strategy
used-by: biomimicry
---

# Evolution Strategy

Use evolution mechanisms (selection, mutation, radiation) as design operators.

## State Ledger

| Resource | Target | Current | % |
|----------|--------|---------|---|
| web-search | 20 | 0 | 0% |
| web-research | 8 | 0 | 0% |
| paper-overview | 20 | 0 | 0% |
| paper-search | 12 | 0 | 0% |
| paper-research | 5 | 0 | 0% |

## HARD-GATE

Cannot exit strategy until ≥80% of each budget line is consumed OR yield targets are met with justification for remaining budget.

## Available Tactics

| Tactic | Role |
|--------|------|
| life-principles-application | Apply evolutionary principles as design constraints |
| analogy-extraction | Extract transferable evolution mechanisms |

## Available SOPs

| SOP | Role |
|-----|------|
| evolution-mechanism-transfer | Map evolution mechanisms to design operations |
| abstraction-to-design | Abstract evolutionary principles to design operators |
| emulation-generation | Generate solutions using evolutionary operators |
| biomimicry-synthesis | Synthesize final output |

## Execution Guidance

1. **Identify mechanisms**: Select relevant evolution mechanisms (natural selection, mutation, genetic drift, adaptive radiation, convergent evolution, co-evolution)
2. **Map to design**: Use evolution-mechanism-transfer to create design operator mappings
3. **Abstract**: Use abstraction-to-design for generalizable design operators
4. **Apply**: Use emulation-generation to apply operators to solution populations
5. **Synthesize**: Produce structured evolution-inspired design report

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