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Alfworld Object State Modifier

ASecurity

Uses an appliance to change the state of an object (cooling, heating, or cleaning). Use when the task requires altering an object's temperature or cleanliness using a specific device (e.g., cooling with a fridge, heating with a microwave, cleaning with a sinkbasin). Takes the object, target state, and appliance as inputs and executes the corresponding modifier action.

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  • Added May 28, 2026
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Scanned May 28, 2026

npx -y skills add zjunlp/SkillNet --skill alfworld-object-state-modifier --agent claude-code

Installs into .claude/skills of the current project.

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SKILL.md
---
name: alfworld-object-state-modifier
description: Uses an appliance to change the state of an object (cooling, heating, or cleaning). Use when the task requires altering an object's temperature or cleanliness using a specific device (e.g., cooling with a fridge, heating with a microwave, cleaning with a sinkbasin). Takes the object, target state, and appliance as inputs and executes the corresponding modifier action.
---
# Instructions

Change an object's state (cool, heat, or clean) using a household appliance. You must be holding the target object before executing the state change.

## Workflow
1. **Navigate to appliance:** `go to {appliance}` (e.g., `go to fridge 1`)
2. **Prepare if closed:** If observation says appliance is closed, execute `open {appliance}` -- verify it opens
3. **Execute state change:** `{action} {obj} with {appliance}` -- verify observation confirms the change
4. **Proceed:** Continue with the next task step (e.g., placing the modified object)

## Action Mapping
| State Change | Action | Typical Appliance |
|---|---|---|
| Cool | `cool {obj} with {appliance}` | `fridge 1` |
| Heat | `heat {obj} with {appliance}` | `microwave 1`, `stoveburner 1` |
| Clean | `clean {obj} with {appliance}` | `sinkbasin 1` |

## Error Recovery
- "Nothing happened": Check (1) you are holding the object, (2) appliance is open/ready, (3) object and appliance names are correct
- Appliance occupied: remove existing items first with `take {item} from {appliance}`

## Example

**Scenario:** You need to cool a tomato using the fridge.

```
Thought: I'm holding tomato 1 and need to cool it. I'll go to the fridge.
Action: go to fridge 1
Observation: The fridge 1 is closed.
Action: open fridge 1
Observation: You open the fridge 1. The fridge 1 is open. In it, you see a lettuce 1.
Action: cool tomato 1 with fridge 1
Observation: You cool the tomato 1 using the fridge 1.
```

**Result:** The tomato is now in a cooled state. Proceed with the next task step (e.g., placing it on a countertop).

Files in this skill

  • SKILL.md2 KB
  • references/appliance_interaction_guide.md2 KB

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