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Claude Skills by rshankras
github.com/rshankras183 skills1 installs277 views
- Skill CreatorGuides you through creating well-structured Claude Code skills with proper modularization, templates, and best practices. Use when creating new skills or improving existing ones.Votes: 0GitHub stars: 693
- SwiftSwift language patterns and best practices including concurrency, performance, and modern idioms. Use for Swift language-level code review or architecture guidance.Votes: 0GitHub stars: 693
- Code SizeEnforce complexity and size limits on Swift code with SwiftLint threshold rules — cyclomatic complexity, function/type/file length, parameter count — adopted via a violations baseline so existing code never blocks. Use when agent-written code needs deterministic size constraints.Votes: 0GitHub stars: 693
- Concurrency PatternsSwift concurrency patterns including Swift 6.2 approachable concurrency, structured concurrency, actors, continuations, and migration. Use when reviewing or building async code, fixing data race errors, or migrating to Swift 6.Votes: 0GitHub stars: 693
- ConcurrencySwift 6.2 concurrency updates including default MainActor inference, @concurrent for background work, isolated conformances, and approachable concurrency migration. Use when adopting Swift 6.2 concurrency features or fixing data-race errors.Votes: 0GitHub stars: 693
- MemorySwift 6.2 InlineArray and Span types for zero-overhead memory access, fixed-size collections, and safe pointer alternatives. Use when optimizing performance-critical code paths.Votes: 0GitHub stars: 693
- SwiftdataSwiftData skills — class inheritance patterns for hierarchical models, type-based querying, polymorphic relationships, and inheritance-vs-enum decisions. Use when designing SwiftData model hierarchies.Votes: 0GitHub stars: 693
- InheritanceSwiftData class inheritance patterns for hierarchical models with type-based querying, polymorphic relationships, and when to choose inheritance vs enums. Use when designing SwiftData model hierarchies.Votes: 0GitHub stars: 693
- SwiftuiSwiftUI framework skills — data flow (identity, Observation, state ownership), layout & containers (Layout protocol, lazy-stack performance), AlarmKit, 3D charts, rich text editing, customizable toolbars, and WebKit embedding. Use for SwiftUI state/rendering bugs, custom layouts, scroll performance, or these feature areas.Votes: 0GitHub stars: 693
- AlarmkitAlarmKit integration for scheduling alarms and timers with custom UI, Live Activities, and snooze support. Use when implementing alarm or timer features in iOS 26+ apps.Votes: 0GitHub stars: 693
- Charts 3d3D chart visualization with Swift Charts using Chart3D, SurfacePlot, interactive pose control, and surface styling — plus a 2D Swift Charts construction reference (marks, axes, selection, SectorMark, scrollable charts). Use when creating data visualizations with Swift Charts.Votes: 0GitHub stars: 693
- Data FlowSwiftUI's actual mental model — view identity, lifetime, and dependencies (the Demystify canon), state ownership decision rules, Observation's per-property tracking, body-performance discipline, and the main-actor concurrency contract. Use when state resets mysteriously, views re-render too often, animations glitch between branches, choosing @State vs @Bindable vs plain property, or debugging "why did body run."Votes: 0GitHub stars: 693
- LayoutSwiftUI layout beyond stacks — the Layout protocol (when custom layout beats GeometryReader), Grid vs lazy grids, custom containers with sections and container values, and lazy-stack/ScrollView performance rules (what breaks laziness, prefetch discipline, scroll APIs). Use when building custom layouts or containers, fixing lazy-stack jank or memory growth, or wiring programmatic/snapping scrolling.Votes: 0GitHub stars: 693
- Text EditingStyled text display and rich text editing in SwiftUI using Text, AttributedString, and TextEditor with formatting controls. Use when implementing rich text editing or styled text display.Votes: 0GitHub stars: 693
- ToolbarsModern SwiftUI toolbar patterns including customizable toolbars, search integration, transition effects, and platform-specific behavior. Use when implementing or customizing toolbars in SwiftUI.Votes: 0GitHub stars: 693
- WebkitWebKit integration in SwiftUI using WebView and WebPage for embedding web content, navigation, JavaScript interop, and customization. Use when embedding web content in SwiftUI apps.Votes: 0GitHub stars: 693
- TestingTDD and testing skills for iOS/macOS apps. Covers characterization tests, TDD workflows, test contracts, snapshot tests, test infrastructure, and deterministic quality gates (fitness functions, coverage ratchet, mutation testing). Use for test-driven development, adding tests to existing code, or building test infrastructure.Votes: 0GitHub stars: 693
- Characterization Test GeneratorGenerates tests that capture current behavior of existing code before refactoring. Use when you need a safety net before AI-assisted refactoring or modifying legacy code.Votes: 0GitHub stars: 693
- Coverage RatchetGate test coverage with a ratchet — a committed baseline that coverage may never drop below and only ever rises. Ships a coverage-gate script (xccov-based) plus an advisory CRAP report (complexity × uncovered). Use when agent-written code needs a deterministic "tests were actually written" check.Votes: 0GitHub stars: 693
- Fitness FunctionsWrite architecture fitness functions — deterministic tests that enforce a project's hard rules (module boundaries, offline guarantees, content contracts) from inside its own test target. Use when a constraint lives only in prose (CLAUDE.md, code review) and should become un-arguable.Votes: 0GitHub stars: 693
- Flow WalkthroughVerify UI *workflow* correctness that a task list, code review, and static screenshots miss. Drives end-to-end user flows in the Simulator via XCUITest with per-step screenshots, statically audits the navigation graph for dead-ends and missing edit paths, and emits a human discoverability checklist. Use after building any phase/slice that adds or changes UI, or when a user reports "I could only figure out the flow by running it."Votes: 0GitHub stars: 693
- Integration Test ScaffoldGenerate cross-module test harness with mock servers, in-memory stores, and test configuration. Use when testing networking + persistence + business logic together.Votes: 0GitHub stars: 693
- Mutation TestingEXPERIMENTAL — mutation testing with muter to measure whether tests actually assert anything: mutants that survive reveal assertion-free coverage. Advisory report only, never a merge gate. Use on engine/logic targets when coverage numbers look good but bugs still slip through.Votes: 0GitHub stars: 693
- Snapshot Test SetupSet up SwiftUI visual regression testing with swift-snapshot-testing. Generates snapshot test boilerplate and CI configuration. Use for UI regression prevention.Votes: 0GitHub stars: 693
- Tdd Bug FixFix bugs using red-green-refactor — reproduce the bug as a failing test first, then fix it. Use when fixing bugs to ensure they never regress.Votes: 0GitHub stars: 693
- Tdd FeatureRed-green-refactor scaffold for building new features with TDD. Write failing tests first, then implement to pass. Use when building new features test-first.Votes: 0GitHub stars: 693
- Tdd Refactor GuardPre-refactor safety checklist. Verifies test coverage exists before AI modifies existing code. Use before asking AI to refactor anything.Votes: 0GitHub stars: 693
- Test ContractGenerate protocol/interface test suites that any implementation must pass. Define the contract once, test every implementation. Use when designing protocols or swapping implementations.Votes: 0GitHub stars: 693
- Test Data FactoryGenerate test fixture factories for your models. Builder pattern and static factories for zero-boilerplate test data. Use when tests need sample data setup.Votes: 0GitHub stars: 693
- VisionosvisionOS skills — spatial design (layout ergonomics, eyes-and-hands input, motion comfort, immersion, environments) and widget patterns (mounting styles, glass/paper textures, proximity-aware layouts). Use when designing, building, or reviewing anything for visionOS.Votes: 0GitHub stars: 693
- Spatial DesignDesigning for visionOS — spatial layout and ergonomics (60pt eye targets, field-of-view placement, dynamic scale), eyes-and-hands input with hover rules, motion and visual comfort (the 0.2 Hz rule, vection, depth-cue agreement), immersion strategy, spatial sound, and the video-format decision guide. Use when designing or reviewing any visionOS app, window, volume, or immersive experience.Votes: 0GitHub stars: 693
- WidgetsvisionOS widget patterns including mounting styles, glass/paper textures, proximity-aware layouts, and spatial widget families. Use when creating or adapting widgets for visionOS.Votes: 0GitHub stars: 693
- WatchoswatchOS development guidance including SwiftUI for Watch, Watch Connectivity, complications, and watch-specific UI patterns. Use for watchOS code review, best practices, or Watch app development.Votes: 0GitHub stars: 693