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Claude Skills by mrc4tt
github.com/mrc4tt1,322 skills0 installs82 views
- Find CNetworkMessages RegisterNetworkCategoryAgent fallback for CNetworkMessages_RegisterNetworkCategory (auto-generated, category: vfunc). Locate CNetworkMessages::RegisterNetworkCategory in the CS2 networksystem module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CNetworkMessages_RegisterNetworkCategory, CNetworkMessages::RegisterNetworkCategoryVotes: 0GitHub stars: 3
- Find CNetworkMessages RegisterNetworkFieldChangeCallbackInternalAgent fallback for CNetworkMessages_RegisterNetworkFieldChangeCallbackInternal (auto-generated, category: vfunc). Locate CNetworkMessages::RegisterNetworkFieldChangeCallbackInternal in the CS2 networksystem module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CNetworkMessages_RegisterNetworkFieldChangeCallbackInternal, CNetworkMessages::RegisterNetworkFieldChang...Votes: 0GitHub stars: 3
- Find CNetworkMessages RegisterNetworkFieldSerializerAgent fallback for CNetworkMessages_RegisterNetworkFieldSerializer (auto-generated, category: vfunc). Locate CNetworkMessages::RegisterNetworkFieldSerializer in the CS2 networksystem module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CNetworkMessages_RegisterNetworkFieldSerializer, CNetworkMessages::RegisterNetworkFieldSerializerVotes: 0GitHub stars: 3
- Find CNetworkMessages SerializeInternalAgent fallback for CNetworkMessages_SerializeInternal (auto-generated, category: func). Locate CNetworkMessages::SerializeInternal in the CS2 networksystem module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CNetworkMessages_SerializeInternal, CNetworkMessages::SerializeInternalVotes: 0GitHub stars: 3
- Find CNetworkMessages SerializeMessageInternalAgent fallback for CNetworkMessages_SerializeMessageInternal (auto-generated, category: vfunc). Locate CNetworkMessages::SerializeMessageInternal in the CS2 networksystem module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CNetworkMessages_SerializeMessageInternal, CNetworkMessages::SerializeMessageInternalVotes: 0GitHub stars: 3
- Find CNetworkMessages SetIsForServerAgent fallback for CNetworkMessages_SetIsForServer (auto-generated, category: func). Locate CNetworkMessages_SetIsForServer in the CS2 networksystem module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CNetworkMessages_SetIsForServer, CNetworkMessages_SetIsForServerVotes: 0GitHub stars: 3
- Find CNetworkMessages SetNetworkSerializationContextDataAgent fallback for CNetworkMessages_SetNetworkSerializationContextData (auto-generated, category: func). Locate CNetworkMessages_SetNetworkSerializationContextData in the CS2 networksystem module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CNetworkMessages_SetNetworkSerializationContextData, CNetworkMessages_SetNetworkSerializationContextDataVotes: 0GitHub stars: 3
- Find CNetworkMessages UnserializeFromStreamAgent fallback for CNetworkMessages_UnserializeFromStream (auto-generated, category: vfunc). Locate CNetworkMessages::UnserializeFromStream in the CS2 networksystem module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CNetworkMessages_UnserializeFromStream, CNetworkMessages::UnserializeFromStreamVotes: 0GitHub stars: 3
- Find CNetworkMessages UnserializeMessageInternalAgent fallback for CNetworkMessages_UnserializeMessageInternal (auto-generated, category: vfunc). Locate CNetworkMessages::UnserializeMessageInternal in the CS2 networksystem module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CNetworkMessages_UnserializeMessageInternal, CNetworkMessages::UnserializeMessageInternalVotes: 0GitHub stars: 3
- Find CNetworkMessages DtorFind and identify the CNetworkMessages destructor virtual function in CS2 binary using IDA Pro MCP. Use this skill when reverse engineering CS2 networksystem.dll or libnetworksystem.so to locate the CNetworkMessages_dtor vfunc by scanning the last three entries of the CNetworkMessages vtable. Trigger: CNetworkMessages_dtorVotes: 0GitHub stars: 3
- Find CNetworkMessages Vtable DecompilesFind and identify CNetworkMessages_AllowAdditionalMessageRegistration and CNetworkMessages_IsAdditionalMessageRegistrationAllowed virtual functions in CS2 binary using IDA Pro MCP. Use this skill when reverse engineering CS2 networksystem.dll or libnetworksystem.so to locate both vfuncs by reusing the known CNetworkMessages_RegisterNetworkFieldChangeCallbackInternal slot and checking the two adjacent CNetworkMessages vtable entries. Trigger: CNetworkMessages_AllowAdditionalMessageRegistration...Votes: 0GitHub stars: 3
- Find CNetworkMessages VtableAgent fallback for CNetworkMessages_vtable (auto-generated, category: func). Locate CNetworkMessages_vtable in the CS2 networksystem module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CNetworkMessages_vtable, CNetworkMessages_vtableVotes: 0GitHub stars: 3
- Find CNetworkSerializerBindingBuildFilter GetFieldPriorityAgent fallback for CNetworkSerializerBindingBuildFilter_GetFieldPriority (auto-generated, category: vfunc). Locate CNetworkSerializerBindingBuildFilter::GetFieldPriority in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CNetworkSerializerBindingBuildFilter_GetFieldPriority, CNetworkSerializerBindingBuildFilter::GetFieldPriorityVotes: 0GitHub stars: 3
- Find CNetworkSerializerBindingBuildFilter VtableAgent fallback for CNetworkSerializerBindingBuildFilter_vtable (auto-generated, category: func). Locate CNetworkSerializerBindingBuildFilter_vtable in the CS2 server module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CNetworkSerializerBindingBuildFilter_vtable, CNetworkSerializerBindingBuildFilter_vtableVotes: 0GitHub stars: 3
- Find CNetworkServerService AddServerPrerequisitesAgent fallback for CNetworkServerService_AddServerPrerequisites (auto-generated, category: func). Locate CNetworkServerService_AddServerPrerequisites in the CS2 engine module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CNetworkServerService_AddServerPrerequisites, CNetworkServerService_AddServerPrerequisitesVotes: 0GitHub stars: 3
- Find CNetworkServerService DisconnectGameNowAgent fallback for CNetworkServerService_DisconnectGameNow (auto-generated, category: vfunc). Locate CNetworkServerService::DisconnectGameNow in the CS2 engine module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CNetworkServerService_DisconnectGameNow, CNetworkServerService::DisconnectGameNowVotes: 0GitHub stars: 3
- Find CNetworkServerService GetServerSerializersCRCAgent fallback for CNetworkServerService_GetServerSerializersCRC (auto-generated, category: func). Locate CNetworkServerService_GetServerSerializersCRC in the CS2 engine module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CNetworkServerService_GetServerSerializersCRC, CNetworkServerService_GetServerSerializersCRCVotes: 0GitHub stars: 3
- Find CNetworkServerService InitAgent fallback for CNetworkServerService_Init (auto-generated, category: vfunc). Locate CNetworkServerService::Init in the CS2 engine module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CNetworkServerService_Init, CNetworkServerService::InitVotes: 0GitHub stars: 3
- Find CNetworkServerService OnEventMapCallbacks EngineAgent fallback for CNetworkServerService_OnEventMapCallbacks-engine (auto-generated, category: func). Locate CNetworkServerService_OnEventMapCallbacks in the CS2 engine module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CNetworkServerService_OnEventMapCallbacks-engine, CNetworkServerService_OnEventMapCallbacksVotes: 0GitHub stars: 3
- Find CNetworkServerService OnKickByIdHLTVAgent fallback for CNetworkServerService_OnKickByIdHLTV (auto-generated, category: func). Locate CNetworkServerService::OnKickByIdHLTV in the CS2 engine module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CNetworkServerService_OnKickByIdHLTV, CNetworkServerService::OnKickByIdHLTVVotes: 0GitHub stars: 3
- Find CNetworkServerService RegisterEventMapInternalAgent fallback for CNetworkServerService_RegisterEventMapInternal (auto-generated, category: func). Locate CNetworkServerService::RegisterEventMapInternal in the CS2 engine module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CNetworkServerService_RegisterEventMapInternal, CNetworkServerService::RegisterEventMapInternalVotes: 0GitHub stars: 3
- Find CNetworkServerService SetFinalSimulationTickThisFrameAgent fallback for CNetworkServerService_SetFinalSimulationTickThisFrame (auto-generated, category: func). Locate CNetworkServerService_SetFinalSimulationTickThisFrame in the CS2 engine module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CNetworkServerService_SetFinalSimulationTickThisFrame, CNetworkServerService_SetFinalSimulationTickThisFrameVotes: 0GitHub stars: 3
- Find CNetworkServerService SetGameSpawnGroupMgrAgent fallback for CNetworkServerService_SetGameSpawnGroupMgr (auto-generated, category: func). Locate CNetworkServerService_SetGameSpawnGroupMgr in the CS2 engine module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CNetworkServerService_SetGameSpawnGroupMgr, CNetworkServerService_SetGameSpawnGroupMgrVotes: 0GitHub stars: 3
- Find CNetworkServerService StartupServerAgent fallback for CNetworkServerService_StartupServer (auto-generated, category: vfunc). Locate CNetworkServerService::StartupServer in the CS2 engine module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CNetworkServerService_StartupServer, CNetworkServerService::StartupServerVotes: 0GitHub stars: 3
- Find CNetworkServerService VtableAgent fallback for CNetworkServerService_vtable (auto-generated, category: func). Locate CNetworkServerService_vtable in the CS2 engine module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CNetworkServerService_vtable, CNetworkServerService_vtableVotes: 0GitHub stars: 3
- Find CNetworkServerSpawnGroupCreatePrerequisites InitAgent fallback for CNetworkServerSpawnGroupCreatePrerequisites_Init (auto-generated, category: func). Locate CNetworkServerSpawnGroupCreatePrerequisites::Init in the CS2 engine module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CNetworkServerSpawnGroupCreatePrerequisites_Init, CNetworkServerSpawnGroupCreatePrerequisites::InitVotes: 0GitHub stars: 3
- Find CNetworkStringTableClient ParseUpdateAgent fallback for CNetworkStringTableClient_ParseUpdate (auto-generated, category: func). Locate CNetworkStringTableClient::ParseUpdate in the CS2 engine module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CNetworkStringTableClient_ParseUpdate, CNetworkStringTableClient::ParseUpdateVotes: 0GitHub stars: 3
- Find CNetworkStringTableContainer DirectUpdateAgent fallback for CNetworkStringTableContainer_DirectUpdate (auto-generated, category: func). Locate CNetworkStringTableContainer_DirectUpdate in the CS2 engine module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CNetworkStringTableContainer_DirectUpdate, CNetworkStringTableContainer_DirectUpdateVotes: 0GitHub stars: 3
- Find CNetworkSystem BufferToBufferDecompressAgent fallback for CNetworkSystem_BufferToBufferDecompress (auto-generated, category: func). Locate CNetworkSystem_BufferToBufferDecompress in the CS2 networksystem module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CNetworkSystem_BufferToBufferDecompress, CNetworkSystem_BufferToBufferDecompressVotes: 0GitHub stars: 3
- Find CNetworkSystem CloseAllSocketsAgent fallback for CNetworkSystem_CloseAllSockets (auto-generated, category: vfunc). Locate CNetworkSystem::CloseAllSockets in the CS2 networksystem module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CNetworkSystem_CloseAllSockets, CNetworkSystem::CloseAllSocketsVotes: 0GitHub stars: 3
- Find CNetworkSystem CloseSocket Deinlined LinuxAgent fallback for CNetworkSystem_CloseSocket-deinlined-linux (auto-generated, category: func). Locate CNetworkSystem_CloseSocket in the CS2 networksystem module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CNetworkSystem_CloseSocket-deinlined-linux, CNetworkSystem_CloseSocketVotes: 0GitHub stars: 3
- Find CNetworkSystem CloseSocket DeinlinedAgent fallback for CNetworkSystem_CloseSocket-deinlined (auto-generated, category: func). Locate CNetworkSystem_CloseSocket-deinlined in the CS2 networksystem module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CNetworkSystem_CloseSocket-deinlined, CNetworkSystem_CloseSocket-deinlinedVotes: 0GitHub stars: 3
- Find CNetworkSystem CloseSocket Inlined LinuxAgent fallback for CNetworkSystem_CloseSocket-inlined-linux (auto-generated, category: func). Locate CNetworkSystem_CloseSocket in the CS2 networksystem module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CNetworkSystem_CloseSocket-inlined-linux, CNetworkSystem_CloseSocketVotes: 0GitHub stars: 3
- Find CNetworkSystem CloseSocketAgent fallback for CNetworkSystem_CloseSocket (auto-generated, category: func). Locate CNetworkSystem_CloseSocket in the CS2 networksystem module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CNetworkSystem_CloseSocket, CNetworkSystem_CloseSocketVotes: 0GitHub stars: 3
- Find CNetworkSystem CloseSocketInternal LinuxAgent fallback for CNetworkSystem_CloseSocketInternal-linux (auto-generated, category: func). Locate CNetworkSystem_CloseSocketInternal in the CS2 networksystem module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CNetworkSystem_CloseSocketInternal-linux, CNetworkSystem_CloseSocketInternalVotes: 0GitHub stars: 3
- Find CNetworkSystem CloseSocketInternalAgent fallback for CNetworkSystem_CloseSocketInternal (auto-generated, category: func). Locate CNetworkSystem_CloseSocketInternal in the CS2 networksystem module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CNetworkSystem_CloseSocketInternal, CNetworkSystem_CloseSocketInternalVotes: 0GitHub stars: 3
- Find CNetworkSystem ConnectSocket LinuxAgent fallback for CNetworkSystem_ConnectSocket-linux (auto-generated, category: func). Locate CNetworkSystem_ConnectSocket in the CS2 networksystem module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CNetworkSystem_ConnectSocket-linux, CNetworkSystem_ConnectSocketVotes: 0GitHub stars: 3
- Find CNetworkSystem ConnectSocketAgent fallback for CNetworkSystem_ConnectSocket (auto-generated, category: func). Locate CNetworkSystem_ConnectSocket in the CS2 networksystem module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CNetworkSystem_ConnectSocket, CNetworkSystem_ConnectSocketVotes: 0GitHub stars: 3
- Find CNetworkSystem EnableLoopbackBetweenSockets LinuxAgent fallback for CNetworkSystem_EnableLoopbackBetweenSockets-linux (auto-generated, category: func). Locate CNetworkSystem_EnableLoopbackBetweenSockets in the CS2 networksystem module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CNetworkSystem_EnableLoopbackBetweenSockets-linux, CNetworkSystem_EnableLoopbackBetweenSocketsVotes: 0GitHub stars: 3
- Find CNetworkSystem EnableLoopbackBetweenSocketsAgent fallback for CNetworkSystem_EnableLoopbackBetweenSockets (auto-generated, category: func). Locate CNetworkSystem_EnableLoopbackBetweenSockets in the CS2 networksystem module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CNetworkSystem_EnableLoopbackBetweenSockets, CNetworkSystem_EnableLoopbackBetweenSocketsVotes: 0GitHub stars: 3
- Find CNetworkSystem InitGameServerAgent fallback for CNetworkSystem_InitGameServer (auto-generated, category: vfunc). Locate CNetworkSystem::InitGameServer in the CS2 networksystem module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CNetworkSystem_InitGameServer, CNetworkSystem::InitGameServerVotes: 0GitHub stars: 3
- Find CNetworkSystem InitNetworkSystemAgent fallback for CNetworkSystem_InitNetworkSystem (auto-generated, category: func). Locate CNetworkSystem_InitNetworkSystem in the CS2 networksystem module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CNetworkSystem_InitNetworkSystem, CNetworkSystem_InitNetworkSystemVotes: 0GitHub stars: 3
- Find CNetworkSystem OpenSocketAgent fallback for CNetworkSystem_OpenSocket (auto-generated, category: func). Locate CNetworkSystem_OpenSocket in the CS2 networksystem module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CNetworkSystem_OpenSocket, CNetworkSystem_OpenSocketVotes: 0GitHub stars: 3
- Find CNetworkSystem PollSocket LinuxAgent fallback for CNetworkSystem_PollSocket-linux (auto-generated, category: func). Locate CNetworkSystem_PollSocket in the CS2 networksystem module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CNetworkSystem_PollSocket-linux, CNetworkSystem_PollSocketVotes: 0GitHub stars: 3
- Find CNetworkSystem PollSocketAgent fallback for CNetworkSystem_PollSocket (auto-generated, category: func). Locate CNetworkSystem_PollSocket in the CS2 networksystem module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CNetworkSystem_PollSocket, CNetworkSystem_PollSocketVotes: 0GitHub stars: 3
- Find CNetworkSystem PrintNetworkStatsAgent fallback for CNetworkSystem_PrintNetworkStats (auto-generated, category: func). Locate CNetworkSystem_PrintNetworkStats in the CS2 networksystem module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CNetworkSystem_PrintNetworkStats, CNetworkSystem_PrintNetworkStatsVotes: 0GitHub stars: 3
- Find CNetworkSystem RemoveNetChannel LinuxAgent fallback for CNetworkSystem_RemoveNetChannel-linux (auto-generated, category: func). Locate CNetworkSystem_RemoveNetChannel in the CS2 networksystem module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CNetworkSystem_RemoveNetChannel-linux, CNetworkSystem_RemoveNetChannelVotes: 0GitHub stars: 3
- Find CNetworkSystem RemoveNetChannelAgent fallback for CNetworkSystem_RemoveNetChannel (auto-generated, category: func). Locate CNetworkSystem_RemoveNetChannel in the CS2 networksystem module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CNetworkSystem_RemoveNetChannel, CNetworkSystem_RemoveNetChannelVotes: 0GitHub stars: 3
- Find CNetworkSystem RemoveNetChannelByAddressAgent fallback for CNetworkSystem_RemoveNetChannelByAddress (auto-generated, category: func). Locate CNetworkSystem_RemoveNetChannelByAddress in the CS2 networksystem module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CNetworkSystem_RemoveNetChannelByAddress, CNetworkSystem_RemoveNetChannelByAddressVotes: 0GitHub stars: 3
- Find CNetworkSystem SendNetworkStats DecompilesAgent fallback for CNetworkSystem_SendNetworkStats-decompiles (auto-generated, category: func). Locate CNetworkSystem::SendNetworkStats in the CS2 networksystem module via IDA Pro MCP and emit a fresh, minimal-unique artifact. The deterministic preprocessor could not resolve this symbol on the current gamever - your job is the re-sign. Trigger: CNetworkSystem_SendNetworkStats-decompiles, CNetworkSystem::SendNetworkStatsVotes: 0GitHub stars: 3