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Claude Skills by Dadmin88
github.com/Dadmin88818 skills21 installs1,070 views
- Publication PlanningPlan an editorial publication pipeline across audience needs, themes, formats, cadence, contributors, dependencies, review capacity, distribution, maintenance, and measurable value without filling a calendar for its own sake.Votes: 0GitHub stars: 16
- Style GuideCreate and maintain an editorial style guide covering voice, tone, mechanics, terminology, numbers, capitalization, citations, inclusivity, product names, and exceptions so distributed writers can make consistent decisions.Votes: 0GitHub stars: 16
- Deliverability ReviewReview email deliverability using current sender authentication, list quality, consent and complaint signals, bounce behavior, reputation, content, sending patterns, and provider evidence without relying on folklore.Votes: 0GitHub stars: 16
- Email CampaignDesign and write an email campaign around audience state, value, segmentation, sequence logic, deliverability, and measurable action.Votes: 0GitHub stars: 16
- Email ExperimentDesign and evaluate email experiments on message, timing, sequence, audience, or call to action using stable assignment, delivered-population awareness, downstream outcomes, and negative-signal guardrails.Votes: 0GitHub stars: 16
- Lifecycle EmailDesign lifecycle email journeys around user state, trigger, value, timing, frequency, suppression, personalization, action, and measurable downstream behavior.Votes: 0GitHub stars: 16
- SegmentationBuild email audience segments from meaningful customer state, behavior, value, lifecycle, consent, and message relevance with stable definitions, exclusions, and measurable differences.Votes: 0GitHub stars: 16
- Environment ProductionBuild an environment or scene from narrative/gameplay goals through composition, modular planning, assets, materials, lighting, optimization, and in-engine validation.Votes: 0GitHub stars: 16
- Lighting PassCreate and validate an environment lighting pass for readability, mood, focal hierarchy, gameplay or navigation, material response, state variation, performance, and exposure.Votes: 0GitHub stars: 16
- Material LanguageDefine and apply a coherent environment material language through surface categories, roughness and value relationships, wear logic, scale, reuse, variation, and narrative consistency.Votes: 0GitHub stars: 16
- Modular KitDesign a reusable environment kit with coherent dimensions, pivots, snapping, variation, material strategy, seams, collision, LOD, and composition flexibility.Votes: 0GitHub stars: 16
- Scene OptimizationOptimize environment scenes using measured visibility, geometry, materials, lighting, textures, VFX, culling, streaming, LOD, and instance behavior while preserving composition and gameplay.Votes: 0GitHub stars: 16
- Budget TrackingTrack an operating budget from approved plan through commitments, actuals, forecast, variance, ownership, and evidence so teams can understand remaining capacity without confusing budget with cash.Votes: 0GitHub stars: 16
- Cash Flow ForecastForecast organizational cash inflows, outflows, timing, committed obligations, scenarios, and liquidity headroom from current financial evidence without presenting uncertain future amounts as guaranteed.Votes: 0GitHub stars: 16
- Expense ReviewReview organizational expenses for policy fit, business purpose, evidence, coding, approval, duplication, anomaly, allocation, and recurring-cost opportunity without substituting for accounting judgment.Votes: 0GitHub stars: 16
- Financial ControlsDesign and review operational financial controls around authorization, segregation of duties, reconciliations, evidence, access, change management, exception handling, and periodic verification.Votes: 0GitHub stars: 16
- Financial Operations ReviewReview operational financial records, budgets, invoices, recurring costs, forecasts, and controls for accuracy and decision usefulness.Votes: 0GitHub stars: 16
- Invoice ReconciliationReconcile invoices against purchase or contract terms, receipts or delivery evidence, approvals, accounting records, payments, credits, taxes, and duplicates before operational closeout.Votes: 0GitHub stars: 16
- Accessibility ImplementationImplement accessible frontend behavior using semantic structure, native controls, keyboard and focus management, clear names and errors, adaptable visuals, and assistive-technology-aware state changes.Votes: 0GitHub stars: 16
- Api IntegrationIntegrate a frontend with backend or third-party APIs using explicit contracts, resilient async state, safe credential handling, cancellation, retries, and user-visible failure behavior.Votes: 0GitHub stars: 16
- Frontend ImplementationImplement a user-facing interface from product/design specs through state, accessibility, responsive behavior, API integration, tests, and runtime validation.Votes: 0GitHub stars: 16
- Frontend TestingBuild frontend tests that prove user-observable behavior, interaction states, accessibility, and integration contracts at the smallest reliable layer.Votes: 0GitHub stars: 16
- Performance DebuggingDiagnose and improve frontend performance by measuring user-visible symptoms, isolating the dominant bottleneck, changing one high-impact cause at a time, and proving the improvement without regressions.Votes: 0GitHub stars: 16
- State ManagementDesign and implement frontend state ownership, transitions, synchronization, persistence, and async behavior without duplicating sources of truth or creating race-prone UI logic.Votes: 0GitHub stars: 16
- Api Ui ContractDefine and implement the contract between a user-facing interface and its backend API so user states, server semantics, validation, authorization, concurrency, and compatibility remain coherent across both sides.Votes: 0GitHub stars: 16
- Deployment ReadinessPrepare a bounded full-stack feature for deployment by reconciling client/server artifacts, migrations, configuration, assets, compatibility, health, observability, rollback, and post-release validation.Votes: 0GitHub stars: 16
- End To End DebuggingDiagnose a full-stack defect by following one user operation across rendered UI, client state, network contract, backend logic, persistence, async work, and returned state until the first divergence is identified.Votes: 0GitHub stars: 16
- Fullstack TestingTest a bounded full-stack feature with complementary client, server, persistence, contract, and assembled-flow evidence while avoiding duplicate brittle tests at every layer.Votes: 0GitHub stars: 16
- Vertical SliceImplement a bounded end-to-end feature slice across UI, API, domain logic, and persistence while preserving contracts and avoiding unnecessary cross-system redesign.Votes: 0GitHub stars: 16
- BalancingBalance game systems using explicit goals, comparable metrics, parameter sensitivity, simulation, controlled playtests, telemetry, and dominant-strategy analysis rather than tuning by feel alone.Votes: 0GitHub stars: 16
- Economy DesignDesign a game economy around sources, sinks, currencies, resources, exchange, scarcity, pacing, player incentives, inflation, exploits, and recovery using explicit flow models.Votes: 0GitHub stars: 16
- Game System DesignDesign a game mechanic or system around player goals, rules, feedback, progression, balance, failure, and interaction with the broader game loop.Votes: 0GitHub stars: 16
- Gameplay SpecProduce an implementation-ready gameplay specification covering player goal, rules, states, inputs, feedback, tunable data, interactions, failure, edge cases, and validation without dictating unnecessary code structure.Votes: 0GitHub stars: 16
- Mechanic DesignDesign a discrete game mechanic from player intent, inputs, rules, state, feedback, constraints, mastery, edge cases, and interaction with the core loop.Votes: 0GitHub stars: 16
- Playtest AnalysisAnalyze game playtests using observed decisions, failures, strategies, pacing, comprehension, engagement, and cohort context to turn sessions into design evidence.Votes: 0GitHub stars: 16
- Progression DesignDesign player progression through capability, challenge, content, mastery, rewards, pacing, prerequisites, catch-up, and long-term goals without turning time spent into the only progression axis.Votes: 0GitHub stars: 16
- Branch HygieneKeep Git branches and worktrees understandable and safe by maintaining clear base/upstream relationships, bounded purpose, current integration state, clean ownership, and deliberate cleanup.Votes: 0GitHub stars: 16
- Commit CurationCurate repository changes into coherent commits by inspecting exact diffs, separating unrelated work, preserving authorship/context, validating staged state, and writing messages that describe the resulting repository change.Votes: 0GitHub stars: 16
- Pr PreparationPrepare or refresh a pull request from reviewed Git state with a coherent full diff, correct base/head, preserved media, accurate summary, validation evidence, migration or risk notes, and no unrelated or stale changes.Votes: 0GitHub stars: 16
- Pr ReadyDrive an existing pull request or merge request from current branch state to merge-ready by reconciling its base, CI/checks, review threads, requested changes, and revision-specific evidence without expanding feature scope.Votes: 0GitHub stars: 16
- Rebase Conflict ResolutionRebase or resolve Git conflicts by preserving both sides' intended behavior, understanding commit context, validating the resolved result, and keeping a recoverable path throughout the operation.Votes: 0GitHub stars: 16
- Repository State AuditAudit exact Git and contribution state across branch, HEAD, index, working tree, remotes, divergence, worktrees, reachable commits, and relevant PR relationships before consequential source-control operations.Votes: 0GitHub stars: 16
- Safe Git IntegrationIntegrate reviewed work into Git safely using exact repository state, scoped staging, coherent commits, branch hygiene, conflict discipline, and remote verification.Votes: 0GitHub stars: 16
- Stacked Pr ManagementManage dependent pull-request stacks and multi-base ports by preserving explicit branch dependencies, update order, reviewable deltas, contributor credit, and target-branch compatibility.Votes: 0GitHub stars: 16
- Export BuildPrepare and validate Godot export builds by checking export presets, target-platform requirements, resources, plugins/native dependencies, permissions, signing/packaging inputs, startup behavior, and reproducible runtime proof.Votes: 0GitHub stars: 16
- Game StateDesign Godot game/application state with explicit authority, lifecycle, transitions, save/load boundaries, scene synchronization, deterministic updates, and separation between durable state and presentation instances.Votes: 0GitHub stars: 16
- Gdscript DebuggingDiagnose Godot/GDScript failures by reproducing the scene lifecycle, reading engine/runtime evidence, tracing signals and references, isolating timing/state assumptions, and validating the fix in the real project.Votes: 0GitHub stars: 16
- Godot Feature ImplementationImplement and validate a Godot feature using scene/resource ownership, signals, node lifecycle, engine APIs, performance awareness, and in-editor/runtime proof.Votes: 0GitHub stars: 16
- Performance ProfilingProfile Godot runtime performance across frame time, script/engine work, physics, rendering/GPU, memory/allocations, nodes/resources, asset loading, and platform/export differences using measured engine evidence.Votes: 0GitHub stars: 16
- Scene ArchitectureDesign Godot scene and resource architecture around ownership, composition, lifecycle, reusable data, signals/interfaces, autoload boundaries, instancing, and testable gameplay/UI responsibilities.Votes: 0GitHub stars: 16